poke.study

No. 0883

Arctovish

Fossil Pokémon

Arctovish
Official art
WaterIce
Height
2 m 6′07″
Weight
175 kg 385.8 lbs
Base stat total
505 top 27%
Introduced
Gen VIII
Abilities
The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.
See all 2 entries

Base stats

HP90150–197290–384
Atk9085–156166–306
Def10094–167184–328
SpA8076–145148–284
SpD9085–156166–306
Spe5554–117103–229
Total505Higher than 73% of all Pokémon
HP90Atk90Def100Spe55SpD90SpA80

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 55). Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Arctovish outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 117Arctovish · Max+32 SP, Speed-raising alignment
  21. 107Arctovish · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 75Arctovish · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Fighting2×Grass2×Rock2×

Resists

Ice¼×Water½×
Takes normal damage from 12 types
NormalFlyingPoisonGroundBugGhostSteelFirePsychicDragonDarkFairy

With Water Absorb: Water becomes 0×

Abilities

  • Water Absorb

    Absorbs Water moves, healing for 1/4 max HP.

  • Ice Body

    Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

  • Slush RushHidden ability

    During Hail, this Pokémon has double Speed.

Competitive

National DexRU

0.07% of teams · rank #274 · Singles, all Pokémon · 1630+ rating · 426,601 battles · Sep 2026

Most common build

Item
Loaded Dice
Ability
Slush Rush
Nature
Naive
EVs
4 HP / 252 Atk / 252 Spe
  1. Fishious Rend
  2. Freeze-Dry
  3. Hail
  4. Icicle Crash

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.19%
  • Rated 1500+0.15%
  • Rated 1630+0.07%
  • Rated 1760+0.01%

Usage by month

Oct 20250.07%

Moves

  • Fishious Rend100%
  • Freeze-Dry55.8%
  • Hail49.8%
  • Icicle Crash45.7%
  • Icicle Spear44.7%
  • Zen Headbutt21%
  • Liquidation14%
  • Stone Edge13.7%
  • Psychic Fangs12.4%
  • Crunch9.7%

Items

  • Loaded Dice39.7%
  • Choice Band36.1%
  • Life Orb13.2%
  • Choice Scarf8.3%
  • Light Clay1%
  • Leftovers0.6%

Abilities

  • 90.2%
  • 9.7%
  • 0.1%

EV spreads

  • Naive 4 HP / 252 Atk / 252 Spe44.2%
  • Jolly 4 HP / 252 Atk / 252 Spe15.6%
  • Jolly 252 Atk / 4 SpD / 252 Spe6.5%
  • Jolly 252 Atk / 4 Def / 252 Spe6%
  • Adamant 4 HP / 252 Atk / 252 Spe5.2%

Common teammates

Evolution

Arctovish does not evolve.

Moves

Level up 13

1Powder SnowHas a 10% chance to freeze the target.IceSpec40100%25
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
7ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
14Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
21Ancient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
28BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
35Aurora VeilReduces damage five turns, but must be used during hail.IceStatus——20
42Freeze-DrySuper-effective against Water.IceSpec70100%20
49Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
56CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
63Fishious RendPower doubles if the user moves before the target.WaterPhys85100%10
70Icicle CrashHas a 30% chance to make the target flinch.IcePhys8590%10
77BlizzardHas a 10% chance to freeze the target.IceSpec11070%5

TM / HM / TR 35

TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM22Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM27Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM33Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM35HailChanges the weather to a hailstorm for five turns.IceStatus——10
TM36WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM45DiveUser dives underwater, dodging all attacks, and hits next turn.WaterPhys80100%10
TM48Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM51Icicle SpearHits 2-5 times in one turn.IcePhys25100%30
TM54Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM55BrineHas double power against Pokémon that have less than half their max HP remaining.WaterSpec65100%10
TM64AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM67Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TR01Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TR03Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TR04SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TR05Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TR06BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TR16WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR32CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TR46Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR74Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TR75Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TR97Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TR98LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10

Tutor 1

TutorMeteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10

Pokédex entries

Category
Fossil Pokémon
Debut
Galar · Sword & Shield
Color
Blue
Shape
Habitat
—
Galar#377
  1. The skin on its face is impervious to attack, but breathing difficulties made this Pokémon go extinct anyway.

    Shield
  2. Though it’s able to capture prey by freezing its surroundings, it has trouble eating the prey afterward because its mouth is on top of its head.

    Sword

Names around the world

Japanese
ウオチルドン
Japanese (romaji)
Uochilldon
Korean
어치르돈
Chinese (Traditional)
鰓魚海獸
Chinese (Simplified)
鳃鱼海兽
French
Hydragla
German
Pescryodon
Spanish
Arctovish
Italian
Arctovish

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Training

EV yield
2 Def
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
50
Base experience
177
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
35 egg cycles ≈9,180 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 1 area
  • Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 1 area
  • Route 6Receive as a gift · Lv 10
Sword 1 area
  • Route 6Receive as a gift · Lv 10