poke.study

No. 0006

Charizard

Flame Pokémon

Charizard
Official art
FireFlying
Height
1.7 m 5′07″
Weight
90.5 kg 199.5 lbs
Base stat total
534 top 16%
Introduced
Gen I
Abilities
Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
See all 12 entries

Base stats

HP78138–185266–360
Atk8480–149155–293
Def7874–143144–280
SpA109102–177200–348
SpD8581–150157–295
Spe10094–167184–328
Total534Higher than 84% of all Pokémon
HP78Atk84Def78Spe100SpD85SpA109

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 100). Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Charizard outspeeds 18 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Charizard · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 152Charizard · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120Charizard · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Rock4×Electric2×Water2×

Resists

Bug¼×Grass¼×Fairy½×Fighting½×Fire½×Steel½×

Immune to

Ground0×
Takes normal damage from 8 types
NormalFlyingPoisonGhostPsychicIceDragonDark

Abilities

  • Blaze

    Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

  • Solar PowerHidden ability

    Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#6 of 262 used

Same as Oct 22
Oct 22Oct 28
▼ 1 place since Oct 21
Oct 21Oct 28

Charizardite Y (93.8%) · Blaze (80.5%) · Modest (57.7%) · HP 2 / SpA 32 / Spe 32 (21.2%)

Moves Protect, Heat Wave, Weather Ball, Solar Beam

Singles

#6 of 262 used

▲ 1 place since Oct 22
Oct 22Oct 28
▲ 1 place since Oct 21
Oct 21Oct 28

Charizardite Y (66.2%) · Blaze (89.6%) · Modest (41.1%) · HP 2 / SpA 32 / Spe 32 (17.5%)

Moves Solar Beam, Dragon Pulse, Flamethrower, Roost

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

0.72% of teams · rank #106 · Doubles · 1695+ rating · 196,031 battles · Sep 2026

Most common build

Item
Choice Specs
Ability
Solar Power
Nature
Timid
EVs
252 SpA / 4 SpD / 252 Spe
Tera Type
Fire
  1. Heat Wave
  2. Solar Beam
  3. Dragon Pulse
  4. Air Slash

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.3%
  • Rated 1500+0.94%
  • Rated 1695+0.72%
  • Rated 1825+0.4%

Usage by month

Oct 20250.72%

Moves

  • Heat Wave98%
  • Solar Beam77.9%
  • Dragon Pulse53.2%
  • Air Slash45.4%
  • Weather Ball42.8%
  • Overheat41.5%
  • Protect18%
  • Scorching Sands10%
  • Ancient Power3.9%
  • Flamethrower3.1%

Items

  • Choice Specs66.8%
  • Choice Scarf14.3%
  • Charcoal14.2%
  • Life Orb2.1%
  • Focus Sash1.4%
  • Weakness Policy0.3%

Abilities

  • 96.3%
  • 3.7%

EV spreads

  • Timid 252 SpA / 4 SpD / 252 Spe58.4%
  • Modest 4 HP / 252 SpA / 252 Spe26.9%
  • Modest 8 HP / 252 SpA / 248 Spe4.4%
  • Timid 4 HP / 252 SpA / 252 Spe3.8%
  • Timid 128 HP / 128 SpA / 252 Spe3.2%

Tera types

  • Fire49%
  • Ghost39.1%
  • Grass5.1%
  • Steel4.5%

Common teammates

Replica Team codes

  • Mega Charizard Yby LenVGC · Reg M-A · shared Apr 2026
    CharizardVenusaurGarchompMiloticGardevoirIncineroar
    QGYAG5WE3CSource

In Pokémon Champions: Training → Replica Teams → enter the code. You need the Pokémon and items yourself. Codes from older regulations can include Pokémon that aren’t allowed now.

Evolution

Moves

Level up 15

EvoAir SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
1Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
1EmberHas a 10% chance to burn the target.FireSpec40100%25
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Heat WaveHas a 10% chance to burn the target.FireSpec9590%10
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
1SmokescreenLowers the target’s accuracy by one stage.NormalStatus—100%20
12Dragon BreathHas a 30% chance to paralyze the target.DragonSpec60100%20
19Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
24SlashHas an increased chance for a critical hit.NormalPhys70100%20
30FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
39Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
46Fire SpinPrevents the target from fleeing and inflicts damage for 2-5 turns.FireSpec3585%15
54InfernoHas a 100% chance to burn the target.FireSpec10050%5
62Flare BlitzUser takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.FirePhys120100%15

TM / HM / TR 61

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM24Fire SpinPrevents the target from fleeing and inflicts damage for 2-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM32SwiftNever misses.NormalSpec60—20
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM38Flame ChargeInflicts regular damage. Raises the user’s Speed by one stage.FirePhys50100%20
TM40Air CutterHas an increased chance for a critical hit.FlyingSpec6095%25
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM65Air SlashHas a 30% chance to make the target flinch.FlyingSpec7595%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM78Dragon ClawInflicts regular damage with no additional effect.DragonPhys80100%15
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM97FlyUser flies high into the air, dodging all attacks, and hits next turn.FlyingPhys9095%15
TM100Dragon DanceRaises the user’s Attack and Speed by one stage.DragonStatus——20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM118Heat WaveHas a 10% chance to burn the target.FireSpec9590%10
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM144Fire PledgeWith Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.FireSpec80100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM153Blast BurnUser foregoes its next turn to recharge.FireSpec15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM157OverheatLowers the user’s Special Attack by two stages after inflicting damage.FireSpec13090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM160HurricaneHas a 30% chance to confuse the target.FlyingSpec11070%10
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM165Flare BlitzUser takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.FirePhys120100%15
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM189Heat CrashPower is higher when the user weighs more than the target, up to a maximum of 120.FirePhys—100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM193Weather BallIf there be weather, this move has doubled power and the weather’s type.NormalSpec50100%10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM207Temper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.FirePhys75100%10
TM215Scorching SandsHas a 30% chance to burn the target.GroundSpec70100%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM226Dragon CheerThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.DragonStatus——15

Egg moves 8

EggAncient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
EggBelly DrumUser pays half its max HP to max out its Attack.NormalStatus——10
EggBiteHas a 30% chance to make the target flinch.DarkPhys60100%25
EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggDragon RushHas a 20% chance to make the target flinch.DragonPhys10075%10
EggDragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
EggIron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
EggMetal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35

Pokédex entries

Category
Flame Pokémon
Debut
Kanto · Red & Green (JP)
Color
Red
Shape
Habitat
Mountain
Pal Park area
Field
Kanto#006Original Johto#231Updated Johto#236Central Kalos#085Let’s Go Kanto#006Galar#380Blueberry#169Lumiose#153
  1. When this Pokémon expels a blast of superhot fire, the red flame at the tip of its tail burns more intensely.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a light blue shade.

    HeartGold
  3. It is said that CHARIZARD’s fire burns hotter if it has experienced harsh battles.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  4. It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.

    LeafGreen · Sword
  5. Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.

    FireRed · Y · Shield
  6. A CHARIZARD flies about in search of strong opponents. It breathes intense flames that can melt any material. However, it will never torch a weaker foe.

    Emerald
  7. CHARIZARD flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  8. It uses its wings to fly high. The temperature of its fire increases as it gains experience in battle.

    Crystal
  9. Breathing intense, hot flames, it can melt almost any­ thing. Its breath inflicts terrible pain on enemies.

    Silver · SoulSilver
  10. If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a whitish- blue color.

    Gold
  11. When expelling a blast of super hot fire, the red flame at the tip of its tail burns more intensely.

    Yellow · X
  12. Spits fire that is hot enough to melt boulders. Known to cause forest fires unintentionally.

    Red · Blue

Names around the world

Japanese
リザードン
Japanese (romaji)
Lizardon
Korean
리자몽
Chinese (Traditional)
噴火龍
Chinese (Simplified)
喷火龙
French
Dracaufeu
German
Glurak
Spanish
Charizard
Italian
Charizard

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 SpA
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
240
Growth rate
Medium Slow

Breeding

Egg groups
MonsterDragon
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Fields of Honor (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Loop Lagoon (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Potbottom Desert (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 1 area
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 1 area
  • Hammerlocke Hills (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Let’s Go, Eevee! 25 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56
Let’s Go, Pikachu! 25 areas
  • Road 1Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 10Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 11Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 12Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 13Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 14Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 15Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 16Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 17Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 18Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 19Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (north, towards Pewter City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 2 (south, towards Viridian City)Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 20Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 21Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 22Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 23Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 24Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 25Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 3Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 4Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 6Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 7Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 8Rare spawn in the sky with lure or catch combo · Lv 3–56
  • Road 9Rare spawn in the sky with lure or catch combo · Lv 3–56