poke.study

No. 0539

Sawk

Karate Pokémon

Sawk
Official art
Fighting
Height
1.4 m 4′07″
Weight
51 kg 112.4 lbs
Base stat total
465 top 46%
Introduced
Gen V
Abilities
The karate chops of a Sawk that’s trained itself to the limit can cleave the ocean itself.
See all 5 entries

Base stats

HP75135–182260–354
Atk125117–194229–383
Def7572–139139–273
SpA3031–9058–174
SpD7572–139139–273
Spe8581–150157–295
Total465Higher than 54% of all Pokémon
HP75Atk125Def75Spe85SpD75SpA30

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 85). Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf225Tailwind300

At max Speed, Sawk outspeeds 15 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150Sawk · Max+32 SP, Speed-raising alignment
  16. 150ArchaludonTimid · 32 SP · #9 in usage
  17. 149GholdengoTimid · 32 SP · #8 in usage
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 137Sawk · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105Sawk · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fairy2×Flying2×Psychic2×

Resists

Bug½×Dark½×Rock½×
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Abilities

  • Sturdy

    Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

  • Inner Focus

    Prevents flinching.

  • Mold BreakerHidden ability

    Bypasses targets' abilities if they could hinder or prevent a move.

Competitive

National DexRU

Not used in the tracked Showdown formats this month.

Evolution

Sawk does not evolve.

Moves

Level up 13

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1Rock SmashHas a 50% chance to lower the target’s Defense by one stage.FightingPhys40100%15
5Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
10Double KickHits twice in one turn.FightingPhys30100%30
15Quick GuardPrevents any priority moves from hitting friendly Pokémon this turn.FightingStatus——15
20Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
25Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
30RetaliateHas double power if a friendly Pokémon fainted last turn.NormalPhys70100%5
35Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
40CounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
45EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
50ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
55Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5

TM / HM / TR 44

TM00Mega PunchInflicts regular damage with no additional effect.NormalPhys8085%20
TM01Mega KickInflicts regular damage with no additional effect.NormalPhys12075%5
TM03Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM04Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM05Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM15DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM22Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM26Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM33Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM34Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM42RevengeInflicts double damage if the user takes damage before attacking this turn.FightingPhys60100%10
TM43Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM48Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM57PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
TM59FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM75Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM79RetaliateHas double power if a friendly Pokémon fainted last turn.NormalPhys70100%5
TM81BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TR07Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TR10EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TR13Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR21ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR37TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TR39SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
TR48Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TR53Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TR57Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TR64Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR75Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TR77Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TR85Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
TR95Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15

Tutor 1

TutorCoachingRaises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.FightingStatus——10

Pokédex entries

Category
Karate Pokémon
Debut
Unova · Black & White
Color
Blue
Shape
Habitat
—
Original Unova#045Updated Unova#268Coastal Kalos#098Galar#249Hyperspace#058
  1. The karate chops of a Sawk that’s trained itself to the limit can cleave the ocean itself.

    Shield
  2. If you see a Sawk training in the mountains in its single-minded pursuit of strength, it’s best to quietly pass by.

    Sword
  3. Desiring the strongest karate chop, they seclude themselves in mountains and train without sleeping.

    Black 2 · White 2 · X · Omega Ruby
  4. Tying their belts gets them pumped and makes their punches more destructive. Disturbing their training angers them.

    White · Y · Alpha Sapphire
  5. The sound of Sawk punching boulders and trees can be heard all the way from the mountains where they train.

    Black

Names around the world

Japanese
ダゲキ
Japanese (romaji)
Dageki
Korean
타격귀
Chinese (Traditional)
打擊鬼
Chinese (Simplified)
打击鬼
French
Karaclée
German
Karadonis
Spanish
Sawk
Italian
Sawk

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
163
Growth rate
Medium

Breeding

Egg groups
Human-Like
Gender
♂ 100%♀ 0%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
Shield 1 area
  • CirchesterTrade with an NPC · Lv 37
Sword 8 areas
  • Bridge FieldWalking in the overworld · Lv 27–60
  • Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Motostoke OutskirtsWalking in the overworld · Lv 22–26
  • Motostoke RiverbankWalking in the overworld · Lv 26–60
  • North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Route 8 (Steamdrift Way)Walking in the overworld · Lv 39–43
Y 1 area
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
X 2 areas
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
  • Road 11Walking in tall grass or a cave · Lv 22–23
White 2 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 57
  • Road 15Walking in rustling grass · Lv 57
  • Road 18Walking in rustling grass · Lv 59
  • Road 23Walking in rustling grass · Lv 51
  • Victory Road 2 (unknown area 76)Walking in rustling grass · Lv 50
Black 2 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 57–67
  • Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 48–54
  • Victory Road 2 (unknown area 76)Walking in rustling grass · Lv 50
White 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 15
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36
  • Road 15Walking in rustling grass · Lv 50
  • Road 18Walking in rustling grass · Lv 31
Black 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 12–17
  • Road 10Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 10 (Victory Road gate)Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 29–35