poke.study

No. 0009

Blastoise

Shellfish Pokémon

Blastoise
Official art
Water
Height
1.6 m 5′03″
Weight
85.5 kg 188.5 lbs
Base stat total
530 top 18%
Introduced
Gen I
Abilities
The rocket cannons on its shell fire jets of water capable of punching holes through thick steel.
See all 10 entries

Base stats

HP79139–186268–362
Atk8379–148153–291
Def10094–167184–328
SpA8581–150157–295
SpD10599–172193–339
Spe7874–143144–280
Total530Higher than 82% of all Pokémon
HP79Atk83Def100Spe78SpD105SpA85

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 78). Scarf and Tailwind use the Max+ value.

Max+143Max130No SP98Min88Scarf214Tailwind286

At max Speed, Blastoise outspeeds 13 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143Blastoise · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 130Blastoise · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 98Blastoise · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Electric2×Grass2×

Resists

Fire½×Ice½×Steel½×Water½×
Takes normal damage from 12 types
NormalFightingFlyingPoisonGroundRockBugGhostPsychicDragonDarkFairy

Abilities

  • Torrent

    Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

  • Rain DishHidden ability

    Heals for 1/16 max HP after each turn during rain.

Competitive

SV SinglesRUBLSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#47 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Blastoisinite (89%) · Rain Dish (65.1%) · Modest (72.9%) · HP 2 / SpA 32 / Spe 32 (21.6%)

Moves Water Spout, Protect, Shell Smash, Dark Pulse

Singles

#35 of 262 used

▼ 4 places since Oct 22
Oct 22Oct 28
▼ 6 places since Oct 21
Oct 21Oct 28

Blastoisinite (94.8%) · Torrent (64.2%) · Modest (78%) · HP 2 / SpA 32 / Spe 32 (12.7%)

Moves Aura Sphere, Shell Smash, Dark Pulse, Terrain Pulse

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

1.06% of teams · rank #76 · Singles · 1630+ rating · 145,642 battles · Sep 2026

Most common build

Item
White Herb
Ability
Rain Dish
Stat Alignment
Modest
Stat Points
16 HP / 32 SpA / 18 Spe
  1. Ice Beam
  2. Shell Smash
  3. Focus Blast
  4. Hydro Pump

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.37%
  • Rated 1500+1.2%
  • Rated 1630+1.06%
  • Rated 1760+0.11%

Usage by month

Apr 20261.06%

Moves

  • Ice Beam96.2%
  • Shell Smash92.1%
  • Focus Blast79.1%
  • Hydro Pump74.3%
  • Surf12.2%
  • Aura Sphere10.2%
  • Rapid Spin10.2%
  • Water Spout9.5%
  • Flip Turn5.9%
  • Roar1.9%

Items

  • White Herb91.3%
  • Leftovers3.9%
  • Sitrus Berry2%
  • Life Orb1.1%
  • Mystic Water0.4%
  • Shell Bell0.4%

Abilities

  • 87.8%
  • 12.2%

EV spreads

  • Modest 16 HP / 32 SpA / 18 Spe73.8%
  • Modest 2 HP / 32 SpA / 32 Spe6.4%
  • Modest 19 HP / 32 SpA / 15 Spe5.2%
  • Timid 2 HP / 32 SpA / 32 Spe4.5%
  • Modest 32 HP / 32 SpA / 2 SpD1.5%

Checks & counters

Evolution

Moves

Level up 15

EvoFlash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
1WithdrawRaises the user’s Defense by one stage.WaterStatus——40
9Rapid SpinFrees the user from binding moves, removes Leech Seed, and blows away Spikes.NormalPhys50100%40
12BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
15Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
20ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
25Rain DanceChanges the weather to rain for five turns.WaterStatus——5
30Aqua TailInflicts regular damage with no additional effect.WaterPhys9090%10
35Shell SmashRaises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.NormalStatus——15
42Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
49Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
56Wave CrashThe user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.WaterPhys120100%10

TM / HM / TR 53

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM93Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM112Aura SphereNever misses.FightingSpec80—20
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM124Ice SpinnerThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.IcePhys80100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM145Water PledgeWith Grass Pledge, halves opposing Pokémon’s Speed for four turns.WaterSpec80100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM154Hydro CannonUser foregoes its next turn to recharge.WaterSpec15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM174HazeResets all Pokémon’s stats, accuracy, and evasion.IceStatus——30
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM180Gyro BallPower raises when the user has lower Speed, up to a maximum of 150.SteelPhys—100%5
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM193Weather BallIf there be weather, this move has doubled power and the weather’s type.NormalSpec50100%10
TM196Flip TurnUser must switch out after attacking.WaterPhys60100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10

Egg moves 9

EggAqua JetInflicts regular damage with no additional effect.WaterPhys40100%20
EggAqua RingRestores 1/16 of the user’s max HP each turn.WaterStatus——20
EggFake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
EggFlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
EggLife DewEach Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.WaterStatus——10
EggMirror CoatInflicts twice the damage the user received from the last special hit it took.PsychicSpec—100%20
EggMistProtects the user’s stats from being changed by enemy moves.IceStatus——30
EggWater SpoutInflicts more damage when the user has more HP remaining, with a maximum of 150 power.WaterSpec150100%5
EggYawnTarget sleeps at the end of the next turn.NormalStatus——10

Pokédex entries

Category
Shellfish Pokémon
Debut
Kanto · Red & Green (JP)
Color
Blue
Shape
Habitat
Water's Edge
Pal Park area
Pond
Kanto#009Original Johto#234Updated Johto#239Central Kalos#088Let’s Go Kanto#009Isle of Armor#073Blueberry#172Lumiose#156
  1. The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  2. The pressurized water jets on this brutal Pokémon’s shell are used for high- speed tackles.

    LeafGreen · Y
  3. It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.

    FireRed · X · Sword
  4. The waterspouts that protrude from its shell are highly accurate. Their bullets of water can precisely nail tin cans from a distance of over 160 feet.

    Emerald
  5. BLASTOISE has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  6. It firmly plants its feet on the ground before shooting water from the jets on its back.

    Crystal
  7. The rocket cannons on its shell fire jets of water capable of punching holes through thick steel.

    Silver · SoulSilver · Shield
  8. It deliberately makes itself heavy so it can with­ stand the recoil of the water jets it fires.

    Gold · HeartGold
  9. Once it takes aim at its enemy, it blasts out water with even more force than a fire hose.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  10. A brutal Pokémon with pressurized water jets on its shell. They are used for high speed tackles.

    Red · Blue

Names around the world

Japanese
カメックス
Japanese (romaji)
Kamex
Korean
거북왕
Chinese (Traditional)
水箭龜
Chinese (Simplified)
水箭龟
French
Tortank
German
Turtok
Spanish
Blastoise
Italian
Blastoise

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 SpD
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
239
Growth rate
Medium Slow

Breeding

Egg groups
MonsterWater 1
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 2 areas
  • Stepping-Stone Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Workout Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 2 areas
  • Stepping-Stone Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Workout Sea (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60