poke.study

No. 0825

Dottler

Radome Pokémon

Dottler
Official art
BugPsychic
Height
0.4 m 1′04″
Weight
19.5 kg 43.0 lbs
Base stat total
335 top 72%
Introduced
Gen VIII
Abilities
As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.
See all 2 entries

Base stats

HP50110–157210–304
Atk3536–9567–185
Def8076–145148–284
SpA5049–11294–218
SpD9085–156166–306
Spe3031–9058–174
Total335Higher than 28% of all Pokémon
HP50Atk35Def80Spe30SpD90SpA50

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 30). Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Dottler outspeeds 5 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90Dottler · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 in usage
  26. 90SinistchaBold · 0 SP · #24 in usage
  27. 85ArmarougeQuiet · 0 SP · #27 in usage
  28. 82Dottler · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 50Dottler · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Fire2×Flying2×Ghost2×Rock2×

Resists

Fighting¼×Grass½×Ground½×Psychic½×
Takes normal damage from 8 types
NormalPoisonSteelWaterElectricIceDragonFairy

Abilities

  • Swarm

    Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

  • Compound Eyes

    Increases moves' accuracy to 1.3×.

  • TelepathyHidden ability

    Protects against friendly Pokémon's damaging moves.

Competitive

National DexNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 7

EvoConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
EvoLight ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
EvoReflectReduces damage from physical attacks by half.PsychicStatus——20
1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
1ReflectReduces damage from physical attacks by half.PsychicStatus——20
1Struggle BugHas a 100% chance to lower the target’s Special Attack by one stage.BugSpec50100%20

TM / HM / TR 37

TM11Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM17Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM18ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM19SafeguardProtects the user’s field from major status ailments and confusion for five turns.NormalStatus——25
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM31AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM41Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM44ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM57PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
TM60Power SwapUser swaps Attack and Special Attack changes with the target.PsychicStatus——10
TM61Guard SwapUser swaps Defense and Special Defense changes with the target.PsychicStatus——10
TM70Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM71Wonder RoomAll Pokémon’s Defense and Special Defense are swapped for 5 turns.PsychicStatus——10
TM72Magic RoomNegates held items for five turns.PsychicStatus——10
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM91Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TR11PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TR18Leech LifeDrains half the damage inflicted to heal the user.BugPhys80100%10
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR25PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR33Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TR34Future SightHits the target two turns later.PsychicSpec120100%10
TR38TrickUser and target swap items.PsychicStatus—100%10
TR40Skill SwapUser and target swap abilities.PsychicStatus——10
TR46Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TR49Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TR61Bug BuzzHas a 10% chance to lower the target’s Special Defense by one stage.BugSpec90100%10
TR65Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TR69Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TR82Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TR83Ally SwitchUser switches places with the friendly Pokémon opposite it.PsychicStatus——15
TR99Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10

Tutor 1

TutorExpanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10

Pokédex entries

Category
Radome Pokémon
Debut
Galar · Sword & Shield
Color
Yellow
Shape
Habitat
—
Galar#011Isle of Armor#015
  1. As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.

    Shield
  2. It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.

    Sword

Names around the world

Japanese
レドームシ
Japanese (romaji)
Redomushi
Korean
레돔벌레
Chinese (Traditional)
天罩蟲
Chinese (Simplified)
天罩虫
French
Coléodôme
German
Keradar
Spanish
Dottler
Italian
Dottler

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Training

EV yield
2 SpD
Catch rate
120 ≈15.7% with a Poké Ball at full HP
Base friendship
50
Base experience
117
Growth rate
Medium

Breeding

Egg groups
Bug
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 4 areas
  • Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Sword: The Isle of Armor 4 areas
  • Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Shield 12 areas
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Giant's Cap (Area 2)Walking in the overworld · Lv 28–60
  • Giant's Cap (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Route 5Walking in tall grass or a cave · Lv 16–18
  • South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60
Sword 13 areas
  • Bridge Field (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–30
  • Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Giant's Cap (Area 2)Walking in the overworld · Lv 28–60
  • Giant's Cap (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Giant's Mirror (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Route 5Walking in tall grass or a cave · Lv 16–18
  • South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60