poke.study

No. 0239

Elekid

Electric Pokémon

Elekid
Official art
Electric
Height
0.6 m 2′00″
Weight
23.5 kg 51.8 lbs
Base stat total
360 top 67%
Introduced
Gen II
Abilities
Baby
They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.
See all 16 entries

Base stats

HP45105–152200–294
Atk6361–126117–247
Def3737–9771–190
SpA6563–128121–251
SpD5554–117103–229
Spe9590–161175–317
Total360Higher than 33% of all Pokémon
HP45Atk63Def37Spe95SpD55SpA65

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 95). Scarf and Tailwind use the Max+ value.

Max+161Max147No SP115Min103Scarf241Tailwind322

At max Speed, Elekid outspeeds 17 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161Elekid · Max+32 SP, Speed-raising alignment
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 150ArchaludonTimid · 32 SP · #9 in usage
  17. 149GholdengoTimid · 32 SP · #8 in usage
  18. 147Elekid · Max32 SP, neutral alignment
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 115Elekid · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Abilities

  • Static

    Has a 30% chance of paralyzing attacking Pokémon on contact.

  • Vital SpiritHidden ability

    Prevents sleep.

Competitive

SV SinglesLC

17.34% of teams · rank #7 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Vital Spirit
Nature
Timid
EVs
12 Atk / 236 SpA / 236 Spe
Tera Type
Psychic
  1. Psychic
  2. Thunderbolt
  3. Knock Off
  4. Volt Switch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players15.04%
  • Rated 1500+16.02%
  • Rated 1630+17.34%
  • Rated 1760+14.79%

Usage by month

Oct 202517.34%

Moves

  • Psychic97.9%
  • Thunderbolt76.6%
  • Knock Off65.2%
  • Volt Switch56.6%
  • Focus Blast34%
  • Ice Punch25.8%
  • Tera Blast19.8%
  • Taunt8.5%
  • Fire Punch7.7%
  • Protect2.3%

Items

  • Eviolite87.4%
  • Life Orb11.4%
  • Choice Band0.7%
  • Heavy-Duty Boots0.2%
  • Choice Specs0.1%
  • Eject Button0.1%

Abilities

  • 75.1%
  • 24.9%

EV spreads

  • Timid 12 Atk / 236 SpA / 236 Spe79.6%
  • Naive 12 Atk / 60 Def / 156 SpA / 236 Spe5.5%
  • Timid 236 SpA / 236 Spe5%
  • Naive 12 Atk / 236 SpA / 236 Spe4.5%
  • Modest 12 Atk / 236 SpA / 236 Spe2.2%

Tera types

  • Psychic70.4%
  • Ice15.4%
  • Water8.1%
  • Grass3.1%

Common teammates

Checks & counters

Evolution

Moves

Level up 14

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
4Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
8ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
12SwiftNever misses.NormalSpec60—20
16Shock WaveNever misses.ElectricSpec60—20
20Thunder WaveParalyzes the target.ElectricStatus—90%20
24ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
28Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
32DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
36Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
40ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
44Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
48ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10

TM / HM / TR 41

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM223Metal SoundLowers the target’s Special Defense by two stages.SteelStatus—85%40

Egg moves 6

EggCross ChopHas an increased chance for a critical hit.FightingPhys10080%5
EggDynamic PunchHas a 100% chance to confuse the target.FightingPhys10050%5
EggFeintHits through Protect and Detect.NormalPhys30100%10
EggFocus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
EggFollow MeRedirects the target’s single-target effects to the user for this turn.NormalStatus——20
EggHammer ArmLowers user’s Speed by one stage.FightingPhys10090%10

Pokédex entries

Category
Electric Pokémon
Debut
Johto · Gold & Silver
Color
Yellow
Shape
Habitat
Grassland
Pal Park area
Mountain
Original Johto#154Extended Sinnoh#197Updated Johto#156Updated Unova#056Original Alola#226Original Ula’ula#098Updated Alola#295Updated Ula’ula#116Crown Tundra#015Hisui#182Blueberry#010
  1. They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.

    Legends: Arceus
  2. It’s not good at storing electricity yet. This Pokémon sneaks into people’s homes, looking for electrical outlets to eat electricity from.

    Shield
  3. When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.

    Sword
  4. When its horns shine a bluish white, that’s the sign it’s fully charged. You’ll get a shocking jolt if you touch it!

    Ultra Moon
  5. When it hears the crash of thunder, Elekid’s mood improves. It can be useful to record that sound and play it when Elekid’s feeling down.

    Ultra Sun
  6. This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.

    Moon
  7. When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.

    Sun
  8. Spinning its arms around to generate electricity makes the area between its horns shine light blue.

    Black 2 · White 2 · Y
  9. It rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit.

    HeartGold
  10. A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

    Platinum · Black · White
  11. It generates electricity by whirling its arms. However, it can’t store the energy it makes.

    Diamond · Pearl · X
  12. If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.

    Emerald
  13. ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  14. It loves violent thunder. The space between its horns flickers bluish- white when it is charging energy.

    Crystal
  15. Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

    Silver · FireRed · SoulSilver
  16. It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

    Gold · LeafGreen

Names around the world

Japanese
エレキッド
Japanese (romaji)
Elekid
Korean
에레키드
Chinese (Traditional)
電擊怪
Chinese (Simplified)
电击怪
French
Élekid
German
Elekid
Spanish
Elekid
Italian
Elekid

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Spe
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
72
Growth rate
Medium

Breeding

Egg groups
Undiscovered
Gender
♂ 75%♀ 25%
Hatch time
25 egg cycles ≈6,630 steps (Gen IV–VII)
Baby Pokémon
Yes

Where to find

Shield: The Crown Tundra 11 areas
  • Ballimere LakeWalking in tall grass or a cave · Lv 60–65
  • Ballimere Lake (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Frigid SeaWalking in tall grass or a cave · Lv 60–65
  • Frigid Sea (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Frostpoint Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Giant's BedWalking in tall grass or a cave · Lv 60–65
  • Giant's Bed (Max Den S)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Giant's FootWalking in tall grass or a cave · Lv 60–65
  • Old CemeteryWalking in tall grass or a cave · Lv 60–65
  • Three-Point PassWalking in tall grass or a cave · Lv 60–65
  • Three-Point Pass (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Sword: The Crown Tundra 11 areas
  • Ballimere LakeWalking in tall grass or a cave · Lv 60–65
  • Ballimere Lake (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Frigid SeaWalking in tall grass or a cave · Lv 60–65
  • Frigid Sea (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Frostpoint Field (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Giant's BedWalking in tall grass or a cave · Lv 60–65
  • Giant's Bed (Max Den S)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Giant's FootWalking in tall grass or a cave · Lv 60–65
  • Old CemeteryWalking in tall grass or a cave · Lv 60–65
  • Three-Point PassWalking in tall grass or a cave · Lv 60–65
  • Three-Point Pass (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Ultra Moon 2 areas
  • Blush MountainWalking in tall grass or a cave · Lv 29–32
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Ultra Sun 2 areas
  • Blush MountainWalking in tall grass or a cave · Lv 29–32
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Moon 2 areas
  • Blush MountainWalking in tall grass or a cave · Lv 26–29
  • Route 12Walking in tall grass or a cave · Lv 26–29
Sun 2 areas
  • Blush MountainWalking in tall grass or a cave · Lv 26–29
  • Route 12Walking in tall grass or a cave · Lv 26–29
Alpha Sapphire 1 area
  • Mirage Mountain (South of Route 129)Walking in tall grass or a cave · Lv 36–38
Omega Ruby 1 area
  • Mirage Mountain (South of Route 129)Walking in tall grass or a cave · Lv 36–38
White 2 2 areas
  • Virbank Complex (inner)Walking in dark grass, Walking in tall grass or a cave · Lv 10–13
  • Virbank Complex (outer)Walking in tall grass or a cave · Lv 10–11
XD 1 area
  • Outskirt Stand (Inside)Trade with an NPC · Lv 20
Pearl 2 areas
  • Road 205 (south, towards Floaroma Town)Walking in tall grass or a cave · Lv 10
  • Valley WindworksWalking in tall grass or a cave · Lv 9
Diamond 2 areas
  • Road 205 (south, towards Floaroma Town)Walking in tall grass or a cave · Lv 10
  • Valley WindworksWalking in tall grass or a cave · Lv 9
Crystal 1 area
  • Road 34Receive egg as a gift · Lv 5