poke.study

No. 0210

Granbull

Fairy Pokémon

Granbull
Official art
Fairy
Height
1.4 m 4′07″
Weight
48.7 kg 107.4 lbs
Base stat total
450 top 51%
Introduced
Gen II
Abilities
Although it’s popular with young people, Granbull is timid and sensitive, so it’s totally incompetent as a watchdog.
See all 10 entries

Base stats

HP90150–197290–384
Atk120112–189220–372
Def7572–139139–273
SpA6058–123112–240
SpD6058–123112–240
Spe4545–10685–207
Total450Higher than 49% of all Pokémon
HP90Atk120Def75Spe45SpD60SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 45). Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Granbull outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 106Granbull · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 97Granbull · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 65Granbull · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Poison2×Steel2×

Resists

Bug½×Dark½×Fighting½×

Immune to

Dragon0×
Takes normal damage from 12 types
NormalFlyingGroundRockGhostFireWaterGrassElectricPsychicIceFairy

Abilities

  • Intimidate

    Lowers opponents' Attack one stage upon entering battle.

  • Quick Feet

    Increases Speed to 1.5× with a major status ailment.

  • RattledHidden ability

    Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 17

1CharmLowers the target’s Attack by two stages.FairyStatus—100%20
1Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
1OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
1Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
1Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
7BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
13LickHas a 30% chance to paralyze the target.GhostPhys30100%30
19HeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
27RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
35Last ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
43Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
51PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
59CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15

TM / HM / TR 72

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM148Sludge BombHas a 30% chance to poison the target.PoisonSpec90100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM157OverheatLowers the user’s Special Attack by two stages after inflicting damage.FireSpec13090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM183Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM207Temper FlareSpurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.FirePhys75100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 5

EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggMimicCopies the target’s last used move.NormalStatus——10
EggPresentRandomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.NormalPhys—90%15
EggRetaliateHas double power if a friendly Pokémon fainted last turn.NormalPhys70100%5
EggSnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15

Pokédex entries

Category
Fairy Pokémon
Debut
Johto · Gold & Silver
Color
Purple
Shape
Habitat
Urban
Pal Park area
Field
Original Johto#124Updated Johto#126Coastal Kalos#072Original Alola#259Original Poni#074Updated Alola#340Updated Poni#087Blueberry#152
  1. Although it’s popular with young people, Granbull is timid and sensitive, so it’s totally incompetent as a watchdog.

    Ultra Moon
  2. While it has powerful jaws, it doesn’t care for disputes, so it rarely has a chance to display their might.

    Ultra Sun
  3. More timid than Snubbull, this Pokémon is doted on by young people amused at the contrast between its looks and its attitude.

    Moon
  4. Its well-developed lower jaw and heavy fangs are its weapons. As long as it’s not provoked, it rarely bites.

    Sun
  5. It is timid in spite of its looks. If it becomes enraged, however, it will strike with its huge fangs.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  6. It has a particularly well-developed lower jaw. The huge fangs are heavy, causing it to tilt its head. Unless it is startled, it will not try to bite.

    Emerald
  7. GRANBULL has a particularly well- developed lower jaw. The enormous fangs are heavy, causing the Pokémon to tip its head back for balance. Unless it is startled, it will not try to bite indiscriminately.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  8. It can make most any Pokémon run away simply by opening its mouth wide to reveal its big fangs.

    Crystal · Y
  9. Because its fangs are too heavy, it always keeps its head tilted down. However, its BITE is powerful.

    Silver · FireRed · SoulSilver
  10. It is actually timid and easily spooked. If at­ tacked, it flails about to fend off its attacker.

    Gold · LeafGreen · HeartGold

Names around the world

Japanese
グランブル
Japanese (romaji)
Granbulu
Korean
그랑블루
Chinese (Traditional)
布魯皇
Chinese (Simplified)
布鲁皇
French
Granbull
German
Granbull
Spanish
Granbull
Italian
Granbull

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
75 ≈9.8% with a Poké Ball at full HP
Base friendship
70
Base experience
158
Growth rate
Fast

Breeding

Egg groups
FieldFairy
Gender
♂ 25%♀ 75%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Ultra Moon 3 areas
  • Ancient Poni PathWalking in tall grass or a cave · Lv 41–44
  • Poni GauntletWalking in tall grass or a cave · Lv 58–61
  • Poni WildsWalking in tall grass or a cave · Lv 41–44
Ultra Sun 3 areas
  • Ancient Poni PathWalking in tall grass or a cave · Lv 41–44
  • Poni GauntletWalking in tall grass or a cave · Lv 58–61
  • Poni WildsWalking in tall grass or a cave · Lv 41–44
Moon 4 areas
  • Ancient Poni PathWalking in tall grass or a cave · Lv 40–43
  • Poni GauntletWalking in tall grass or a cave · Lv 56–59
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
  • Poni WildsWalking in tall grass or a cave · Lv 40–43
Sun 4 areas
  • Ancient Poni PathWalking in tall grass or a cave · Lv 40–43
  • Poni GauntletWalking in tall grass or a cave · Lv 56–59
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
  • Poni WildsWalking in tall grass or a cave · Lv 40–43
White 2 1 area
  • Route 2 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 55–59
Black 2 1 area
  • Route 2 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 55–59
Colosseum 1 area
  • Shadow Pokémon Lab B2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 43
Crystal 1 area
  • Road 6Walking in tall grass or a cave · Lv 15