poke.study

No. 0385

Jirachi

Wish Pokémon

Jirachi
Official art
SteelPsychic
Height
0.3 m 1′00″
Weight
1.1 kg 2.4 lbs
Base stat total
600 top 6%
Introduced
Gen III
Abilities
Mythical
It’s believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head.
See all 8 entries

Base stats

HP100160–207310–404
Atk10094–167184–328
Def10094–167184–328
SpA10094–167184–328
SpD10094–167184–328
Spe10094–167184–328
Total600Higher than 94% of all Pokémon
HP100Atk100Def100Spe100SpD100SpA100

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 100). Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Jirachi outspeeds 18 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Jirachi · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 152Jirachi · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120Jirachi · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Dark2×Fire2×Ghost2×Ground2×

Resists

Psychic¼×Dragon½×Fairy½×Flying½×Grass½×Ice½×Normal½×Rock½×Steel½×

Immune to

Poison0×
Takes normal damage from 4 types
FightingBugWaterElectric

Abilities

  • Serene Grace

    Doubles the chance of moves' extra effects occurring.

Competitive

SV SinglesRUSV Doubles(DUU)National DexRUBL

19.69% of teams · rank #4 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Serene Grace
Nature
Modest
EVs
48 HP / 144 Def / 152 SpA / 164 Spe
Tera Type
Fairy
  1. Stealth Rock
  2. Iron Head
  3. Wish
  4. U-turn

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players13.34%
  • Rated 1500+15.82%
  • Rated 1630+19.69%
  • Rated 1760+17.28%

Usage by month

Oct 202519.69%

Moves

  • Stealth Rock68.2%
  • Iron Head67.4%
  • Wish36%
  • U-turn34.5%
  • Psychic Noise33.2%
  • Thunder29.9%
  • Body Slam22.4%
  • Encore20.9%
  • Meteor Beam18.9%
  • Aura Sphere17.9%

Items

  • Leftovers33.4%
  • Rocky Helmet30.8%
  • Power Herb18.9%
  • Choice Scarf14.3%
  • Assault Vest0.6%
  • Metronome0.6%

Abilities

  • 100%

EV spreads

  • Modest 48 HP / 144 Def / 152 SpA / 164 Spe28.6%
  • Naive 44 Def / 212 SpA / 252 Spe16.6%
  • Jolly 252 HP / 4 SpD / 252 Spe10.8%
  • Jolly 4 HP / 252 Atk / 252 Spe10.7%
  • Jolly 252 HP / 4 Atk / 252 Spe4.4%

Tera types

  • Fairy33.8%
  • Water33.8%
  • Steel17.8%
  • Flying4.2%

Common teammates

Checks & counters

Evolution

Jirachi does not evolve.

Moves

Level up 15

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1WishUser will recover half its max HP at the end of the next turn.NormalStatus——10
7SwiftNever misses.NormalSpec60—20
21Life DewEach Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.WaterStatus——10
28Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
35GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
42PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
49Meteor MashHas a 20% chance to raise the user’s Attack by one stage.SteelPhys9090%10
56Healing WishUser faints. Its replacement has its HP fully restored and any major status effect removed.PsychicStatus——10
63RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
70Future SightHits the target two turns later.PsychicSpec120100%10
77Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
84Cosmic PowerRaises the user’s Defense and Special Defense by one stage.PsychicStatus——20
91Last ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
98Doom DesireHits the target two turns later.SteelSpec140100%5

TM / HM / TR 66

TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM93Flash CannonHas a 10% chance to lower the target’s Special Defense by one stage.SteelSpec80100%10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM109TrickUser and target swap items.PsychicStatus—100%10
TM112Aura SphereNever misses.FightingSpec80—20
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM132Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM170Steel BeamInflicts damage, and the user takes damage equal to half of its max HP, rounded up.SteelSpec14095%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM223Metal SoundLowers the target’s Special Defense by two stages.SteelStatus—85%40
TM228Psychic NoiseThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.PsychicSpec75100%10

Pokédex entries

Category
Wish Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Yellow
Shape
Habitat
Mountain
Pal Park area
Mountain
Original Hoenn#201New Hoenn#210
  1. It’s believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head.

    Shield
  2. Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days.

    Sword
  3. Generations have believed that any wish written on a note on its head will come true when it awakens.

    HeartGold · SoulSilver · X
  4. It is said to have the ability to grant any wish for just one week every thousand years.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  5. It is said to make any wish come true. It is awake for only seven days out of a thousand years.

    FireRed · LeafGreen
  6. JIRACHI is said to make wishes come true. While it sleeps, a tough crystalline shell envelops the body to protect it from enemies.

    Emerald
  7. JIRACHI will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.

    Sapphire · Alpha Sapphire
  8. A legend states that JIRACHI will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.

    Ruby · Omega Ruby

Names around the world

Japanese
ジラーチ
Japanese (romaji)
Jirachi
Korean
지라치
Chinese (Traditional)
基拉祈
Chinese (Simplified)
基拉祈
French
Jirachi
German
Jirachi
Spanish
Jirachi
Italian
Jirachi

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 HP
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
100
Base experience
270
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

Sapphire 1 area
  • Unknown areaReceiving a Jirachi from the PAL copy of Pokemon channel, Receiving a Jirachi from the USA Colosseum Bonus Disc · Lv 5
Ruby 1 area
  • Unknown areaReceiving a Jirachi from the PAL copy of Pokemon channel, Receiving a Jirachi from the USA Colosseum Bonus Disc · Lv 5