poke.study

No. 0199

Slowking

Royal Pokémon

Slowking
Official art
WaterPsychic
Height
2 m 6′07″
Weight
79.5 kg 175.3 lbs
Base stat total
490 top 35%
Introduced
Gen II
Abilities
Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.
See all 12 entries

Base stats

HP95155–202300–394
Atk7572–139139–273
Def8076–145148–284
SpA10094–167184–328
SpD110103–178202–350
Spe3031–9058–174
Total490Higher than 65% of all Pokémon
HP95Atk75Def80Spe30SpD110SpA100

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 30). Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Slowking outspeeds 5 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 101MiloticCalm · 0 SP · #15 in usage
  22. 95SylveonModest · 15 SP · #18 in usage
  23. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  24. 90Slowking · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 in usage
  26. 90SinistchaBold · 0 SP · #24 in usage
  27. 85ArmarougeQuiet · 0 SP · #27 in usage
  28. 82Slowking · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 60Mega GolisopodAdamant · 0 SP · #10 in usage
  33. 50Slowking · No SP0 SP, neutral alignment

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Electric2×Ghost2×Grass2×

Resists

Fighting½×Fire½×Ice½×Psychic½×Steel½×Water½×
Takes normal damage from 7 types
NormalFlyingPoisonGroundRockDragonFairy

Abilities

  • Oblivious

    Prevents infatuation and protects against Captivate.

  • Own Tempo

    Prevents confusion.

  • RegeneratorHidden ability

    Heals for 1/3 max HP upon switching out.

Competitive

SV SinglesUUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#189 of 262 used

Same as Oct 22
Oct 22Oct 28
▲ 1 place since Oct 21
Oct 21Oct 28

Sitrus Berry (24.1%) · Regenerator (72.4%) · Quiet (38.3%) · HP 32 / Def 2 / SpA 32 (13.7%)

Moves Trick Room, Scald, Expanding Force, Chilly Reception

Singles

#148 of 262 used

▼ 2 places since Oct 22
Oct 22Oct 28
▼ 3 places since Oct 21
Oct 21Oct 28

Leftovers (49.7%) · Regenerator (95.6%) · Calm (40.2%) · HP 32 / Def 32 / SpD 2 (16.8%)

Moves Chilly Reception, Scald, Yawn, Ice Beam

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

14.3% of teams · rank #9 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Heavy-Duty Boots
Ability
Regenerator
Nature
Sassy
EVs
252 HP / 240 Def / 16 SpD
Tera Type
Fairy
  1. Scald
  2. Chilly Reception
  3. Slack Off
  4. Future Sight

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players11.11%
  • Rated 1500+11.96%
  • Rated 1630+14.3%
  • Rated 1760+9.98%

Usage by month

Oct 202514.3%

Moves

  • Scald93.8%
  • Chilly Reception84.1%
  • Slack Off60.2%
  • Future Sight52.3%
  • Thunder Wave37.7%
  • Ice Beam22.1%
  • Psychic Noise20.6%
  • Flamethrower10.8%
  • Trick3.7%
  • Fire Blast3.7%

Items

  • Heavy-Duty Boots56.2%
  • Assault Vest14.3%
  • Leftovers13.9%
  • Eject Button4.1%
  • Choice Scarf3.6%
  • Rocky Helmet2.5%

Abilities

  • 99.9%
  • 0.1%
  • 0%

EV spreads

  • Sassy 252 HP / 240 Def / 16 SpD25.9%
  • Relaxed 252 HP / 252 Def / 4 SpA18.1%
  • Modest 252 HP / 8 Def / 152 SpA / 96 SpD7.6%
  • Modest 252 HP / 252 SpA / 4 SpD6.1%
  • Relaxed 248 HP / 252 Def / 8 SpD4.8%

Tera types

  • Fairy59.1%
  • Ground12%
  • Water9.5%
  • Poison9.4%

Common teammates

Checks & counters

Evolution

  1. #0079SlowpokeWaterPsychic
    1. Level 37 · or · Use Galarica Cuff#0080SlowbroWaterPsychic
    2. Trade holding King’s Rock · or · Use Galarica Wreath#0199SlowkingWaterPsychic

Moves

Level up 19

1CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
1Power GemInflicts regular damage with no additional effect.RockSpec80100%20
1SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
9YawnTarget sleeps at the end of the next turn.NormalStatus——10
12ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
15DisableDisables the target’s last used move for 1-8 turns.NormalStatus—100%20
18Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
21HeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
27AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
30SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
33Slack OffHeals the user by half its max HP.NormalStatus——5
36PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
39Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
42Rain DanceChanges the weather to rain for five turns.WaterStatus——5
45Heal PulseHeals the target for half its max HP.PsychicStatus——10

TM / HM / TR 72

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM32SwiftNever misses.NormalSpec60—20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM52SnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.IceStatus——10
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM62Foul PlayCalculates damage with the target’s attacking stat.DarkPhys95100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM77WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM101Power GemInflicts regular damage with no additional effect.RockSpec80100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM109TrickUser and target swap items.PsychicStatus—100%10
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM138Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM188ScaldHas a 30% chance to burn the target.WaterSpec80100%15
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM193Weather BallIf there be weather, this move has doubled power and the weather’s type.NormalSpec50100%10
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM228Psychic NoiseThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.PsychicSpec75100%10

Egg moves 2

EggChilly ReceptionThe user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.IceStatus——10
EggFuture SightHits the target two turns later.PsychicSpec120100%10

Pokédex entries

Category
Royal Pokémon
Debut
Johto · Gold & Silver
Color
Pink
Shape
Habitat
Water's Edge
Pal Park area
Pond
Original Johto#082Updated Johto#082Coastal Kalos#135Original Alola#039Original Melemele#039Original Ula’ula#020Updated Alola#046Updated Melemele#046Updated Ula’ula#020Isle of Armor#003Paldea#326Blueberry#077Lumiose#139
  1. Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.

    Shield
  2. Miraculously, this former Slowpoke’s latent intelligence was drawn out when Shellder poison raced through its brain.

    Sword
  3. It’s called “the sage of the sea.” It engages in battles of wits with Oranguru, but the result is usually a draw.

    Ultra Moon
  4. It’s constantly coming up with new ideas that would change the world, but as soon as it hits upon a new idea, it forgets it.

    Ultra Sun
  5. This Pokémon is so famed for its intellect that a proverb still persists in some regions: “When in doubt, ask Slowking.”

    Moon
  6. A poisonous bite reacted with its system, blessing it with the enhanced intellect of a genius. It has full control of its psychic powers.

    Sun
  7. Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  8. It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the SHELLDER on its head comes off.

    Emerald
  9. SLOWKING undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the SHELLDER on its head comes off.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  10. Every time it yawns, SHELLDER injects more poi­ son into it. The poison makes it more intelligent.

    Crystal
  11. When its head was bitten, toxins entered SLOWPOKE's head and unlocked an extraordinary power.

    Silver · FireRed · SoulSilver · Y
  12. It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.

    Gold · LeafGreen · HeartGold · X

Names around the world

Japanese
ヤドキング
Japanese (romaji)
Yadoking
Korean
야도킹
Chinese (Traditional)
呆呆王
Chinese (Simplified)
呆呆王
French
Roigada
German
Laschoking
Spanish
Slowking
Italian
Slowking

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 SpD
Catch rate
70 ≈9.2% with a Poké Ball at full HP
Base friendship
70
Base experience
172
Growth rate
Medium

Breeding

Egg groups
MonsterWater 1
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Ultra Moon 1 area
  • Kala’e BaySOS Battle · Lv 15–18
Ultra Sun 1 area
  • Kala’e BaySOS Battle · Lv 15–18
White 1 area
  • Abundant ShrineSurfing in dark spots · Lv 35–70
Black 1 area
  • Abundant ShrineSurfing in dark spots · Lv 35–70