poke.study

No. 0281

Kirlia

Emotion Pokémon

Kirlia
Official art
PsychicFairy
Height
0.8 m 2′07″
Weight
20.2 kg 44.5 lbs
Base stat total
278 top 90%
Introduced
Gen III
Abilities
It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
See all 8 entries

Base stats

HP3898–145186–280
Atk3536–9567–185
Def3536–9567–185
SpA6563–128121–251
SpD5554–117103–229
Spe5049–11294–218
Total278Higher than 10% of all Pokémon
HP38Atk35Def35Spe50SpD55SpA65

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 50). Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Kirlia outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 112Kirlia · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 102Kirlia · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70Kirlia · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ghost2×Poison2×Steel2×

Resists

Fighting¼×Psychic½×

Immune to

Dragon0×
Takes normal damage from 12 types
NormalFlyingGroundRockBugFireWaterGrassElectricIceDarkFairy

Abilities

  • Synchronize

    Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

  • Trace

    Copies an opponent's ability upon entering battle.

  • TelepathyHidden ability

    Protects against friendly Pokémon's damaging moves.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 15

1ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
1Disarming VoiceNever misses.FairySpec40—15
1Double TeamRaises the user’s evasion by one stage.NormalStatus——15
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
9HypnosisPuts the target to sleep.PsychicStatus—60%20
12Draining KissDrains 75% of the damage inflicted to heal the user.FairySpec50100%10
15TeleportImmediately ends wild battles. No effect otherwise.PsychicStatus——20
18PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
23Life DewEach Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.WaterStatus——10
28CharmLowers the target’s Attack by two stages.FairyStatus—100%20
33Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
38PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
43Heal PulseHeals the target for half its max HP.PsychicStatus——10
48Dream EaterOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.PsychicSpec100100%15
53Future SightHits the target two turns later.PsychicSpec120100%10

TM / HM / TR 56

TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM19Disarming VoiceNever misses.FairySpec40—15
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM33Magical LeafNever misses.GrassSpec60—20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM37Draining KissDrains 75% of the damage inflicted to heal the user.FairySpec50100%10
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM138Psychic TerrainProtects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.PsychicStatus——10
TM139Misty TerrainFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.FairyStatus——10
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM202Pain SplitSets the user’s and targets’s HP to the average of their current HP.NormalStatus——20
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM212Triple AxelHits three times, increasing power by 100% with each successful hit.IcePhys2090%10
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM227Alluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.FairySpec80100%10

Pokédex entries

Category
Emotion Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
White
Shape
Habitat
Urban
Pal Park area
Field
Original Hoenn#030Extended Sinnoh#158Central Kalos#065New Hoenn#030Galar#121Isle of Armor#035Hisui#102Paldea#063Kitakami#058Lumiose#088
  1. It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.

    Legends: Arceus
  2. It has a psychic power that enables it to distort the space around it and see into the future.

    HeartGold · SoulSilver · Y · Shield
  3. If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.

    Platinum · Black · White · Black 2 · White 2 · Sword
  4. It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.

    Diamond · Pearl
  5. The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.

    FireRed · LeafGreen · X
  6. A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.

    Emerald
  7. KIRLIA uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.

    Sapphire · Alpha Sapphire
  8. It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.

    Ruby · Omega Ruby

Names around the world

Japanese
キルリア
Japanese (romaji)
Kirlia
Korean
킬리아
Chinese (Traditional)
奇魯莉安
Chinese (Simplified)
奇鲁莉安
French
Kirlia
German
Kirlia
Spanish
Kirlia
Italian
Kirlia

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 SpA
Catch rate
120 ≈15.7% with a Poké Ball at full HP
Base friendship
35
Base experience
97
Growth rate
Slow

Breeding

Egg groups
Human-LikeAmorphous
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 8 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of Honor (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Insular Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing Wetlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword: The Isle of Armor 8 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of Honor (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Insular Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing Wetlands (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Shield 7 areas
  • Bridge Field (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Lake of Outrage (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 26–60
  • Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
Sword 7 areas
  • Bridge Field (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Lake of Outrage (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Motostoke Riverbank (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 26–60
  • Stony Wilderness (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
Y 1 area
  • Friend Safari (Fairy)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Fairy)Walking in tall grass or a cave · Lv 30
Platinum 2 areas
  • Road 209Walking in tall grass or a cave · Lv 18–19
  • Road 212 (north, towards Hearthome City)Walking in tall grass or a cave · Lv 22–24
Pearl 2 areas
  • Road 203Walking in tall grass or a cave · Lv 6
  • Road 204 (south, towards Jubilife City)Walking in tall grass or a cave · Lv 6
Diamond 2 areas
  • Road 203Walking in tall grass or a cave · Lv 6
  • Road 204 (south, towards Jubilife City)Walking in tall grass or a cave · Lv 6