poke.study

No. 0404

Luxio

Spark Pokémon

Luxio
Official art
Electric
Height
0.9 m 2′11″
Weight
30.5 kg 67.2 lbs
Base stat total
363 top 66%
Introduced
Gen IV
Abilities
Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.
See all 7 entries

Base stats

HP60120–167230–324
Atk8581–150157–295
Def4948–11192–216
SpA6058–123112–240
SpD4948–11192–216
Spe6058–123112–240
Total363Higher than 34% of all Pokémon
HP60Atk85Def49Spe60SpD49SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 60). Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Luxio outspeeds 12 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 123Luxio · Max+32 SP, Speed-raising alignment
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 112Luxio · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80Luxio · No SP0 SP, neutral alignment
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Abilities

  • Rivalry

    Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

  • Intimidate

    Lowers opponents' Attack one stage upon entering battle.

  • GutsHidden ability

    Increases Attack to 1.5× with a major status ailment.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 14

1ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
12BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
18SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
24RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
31Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
36Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
42Thunder WaveParalyzes the target.ElectricStatus—90%20
48CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
54DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
60SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
68Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15

TM / HM / TR 38

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM32SwiftNever misses.NormalSpec60—20
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15

Pokédex entries

Category
Spark Pokémon
Debut
Sinnoh · Diamond & Pearl
Color
Blue
Shape
Habitat
—
Pal Park area
Field
Original Sinnoh#018Extended Sinnoh#018Isle of Armor#026Hisui#016Paldea#095Kitakami#110
  1. Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.

    Legends: Arceus
  2. Upon encountering an opponent, this Pokémon prepares for battle by extending its claws, which can put out 1,000,000 volts of electricity.

    Shield
  3. By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts.

    Sword
  4. By gathering their tails together, they collectively generate powerful electricity from their claws.

    HeartGold · SoulSilver
  5. Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.

    Platinum · Black · White · Black 2 · White 2 · Y · Alpha Sapphire
  6. It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.

    Pearl
  7. Its claws loose electricity with enough amperage to cause fainting. They live in small groups.

    Diamond · X · Omega Ruby

Names around the world

Japanese
ルクシオ
Japanese (romaji)
Luxio
Korean
럭시오
Chinese (Traditional)
勒克貓
Chinese (Simplified)
勒克猫
French
Luxio
German
Luxio
Spanish
Luxio
Italian
Luxio

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
120 ≈15.7% with a Poké Ball at full HP
Base friendship
100
Base experience
127
Growth rate
Medium Slow

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Luxio
♂ Male
Female Luxio
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 8 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 30–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Sword: The Isle of Armor 8 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 20–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 30–60
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 20–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 28–60
Moon 1 area
  • Route 8Island Scan · Lv 20
Sun 1 area
  • Route 8Island Scan · Lv 20
Y 1 area
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
SoulSilver 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 45–46
HeartGold 1 area
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 45–46
Platinum 1 area
  • Road 222Walking in tall grass or a cave · Lv 38–40
Pearl 1 area
  • Fuego IronworksWalking in tall grass or a cave · Lv 29
Diamond 1 area
  • Fuego IronworksWalking in tall grass or a cave · Lv 29