poke.study

No. 0259

Marshtomp

Mud Fish Pokémon

Marshtomp
Official art
WaterGround
Height
0.7 m 2′04″
Weight
28 kg 61.7 lbs
Base stat total
405 top 61%
Introduced
Gen III
Abilities
MARSHTOMP is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
See all 6 entries

Base stats

HP70130–177250–344
Atk8581–150157–295
Def7067–134130–262
SpA6058–123112–240
SpD7067–134130–262
Spe5049–11294–218
Total405Higher than 39% of all Pokémon
HP70Atk85Def70Spe50SpD70SpA60

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 50). Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Marshtomp outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 112Marshtomp · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 102Marshtomp · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70Marshtomp · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Grass4×

Resists

Fire½×Poison½×Rock½×Steel½×

Immune to

Electric0×
Takes normal damage from 12 types
NormalFightingFlyingGroundBugGhostWaterPsychicIceDragonDarkFairy

Abilities

  • Torrent

    Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

  • DampHidden ability

    Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.

Competitive

SV SinglesNFE

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 15

EvoMud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Water GunInflicts regular damage with no additional effect.WaterSpec40100%25
9Rock ThrowInflicts regular damage with no additional effect.RockPhys5090%15
12ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
15SupersonicConfuses the target.NormalStatus—55%20
20Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
25Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
30Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
35AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
40Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
45ScreechLowers the target’s Defense by two stages.NormalStatus—85%40
50EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
55Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5

TM / HM / TR 46

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM77WaterfallHas a 20% chance to make the target flinch.WaterPhys80100%15
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM116Stealth RockCauses damage when opposing Pokémon switch in.RockStatus——20
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpInflicts regular damage with no additional effect.WaterSpec11080%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM145Water PledgeWith Grass Pledge, halves opposing Pokémon’s Speed for four turns.WaterSpec80100%10
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM176Sand TombPrevents the target from fleeing and inflicts damage for 2-5 turns.GroundPhys3585%15
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM208WhirlpoolPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.WaterSpec3585%15
TM209Muddy WaterHas a 30% chance to lower the target’s accuracy by one stage.WaterSpec9085%10
TM214Sludge WaveHas a 10% chance to poison the target.PoisonSpec95100%10
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Egg moves 12

EggAncient PowerHas a 10% chance to raise all of the user’s stats by one stage.RockSpec60100%5
EggBiteHas a 30% chance to make the target flinch.DarkPhys60100%25
EggCounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
EggCurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
EggDouble-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
EggMirror CoatInflicts twice the damage the user received from the last special hit it took.PsychicSpec—100%20
EggMud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
EggRock SmashHas a 50% chance to lower the target’s Defense by one stage.FightingPhys40100%15
EggSludgeHas a 30% chance to poison the target.PoisonSpec65100%20
EggStompHas a 30% chance to make the target flinch.NormalPhys65100%20
EggWide GuardPrevents any multi-target moves from hitting friendly Pokémon this turn.RockStatus——10
EggYawnTarget sleeps at the end of the next turn.NormalStatus——10

Pokédex entries

Category
Mud Fish Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Blue
Shape
Habitat
Water's Edge
Pal Park area
Pond
Original Hoenn#008New Hoenn#008Blueberry#189Hyperspace#046
  1. Living on muddy ground that provides poor footing has made its legs sturdy.

    HeartGold · SoulSilver · Y
  2. Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  3. It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.

    FireRed · LeafGreen
  4. Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.

    Emerald
  5. MARSHTOMP is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.

    Sapphire · Alpha Sapphire
  6. The surface of MARSHTOMP’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.

    Ruby · Omega Ruby

Names around the world

Japanese
ヌマクロー
Japanese (romaji)
Numacraw
Korean
늪짱이
Chinese (Traditional)
沼躍魚
Chinese (Simplified)
沼跃鱼
French
Flobio
German
Moorabbel
Spanish
Marshtomp
Italian
Marshtomp

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
142
Growth rate
Medium Slow

Breeding

Egg groups
MonsterWater 1
Gender
♂ 87.5%♀ 12.5%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Ultra Moon 1 area
  • Brooklet HillIsland Scan · Lv 17
Ultra Sun 1 area
  • Brooklet HillIsland Scan · Lv 17