poke.study

No. 0504

Patrat

Scout Pokémon

Patrat
Official art
Normal
Height
0.5 m 1′08″
Weight
11.6 kg 25.6 lbs
Base stat total
255 top 94%
Introduced
Gen V
Abilities
Extremely cautious, one of them will always be on the lookout, but it won’t notice a foe coming from behind.
See all 3 entries

Base stats

HP45105–152200–294
Atk5554–117103–229
Def3939–10074–194
SpA3536–9567–185
SpD3939–10074–194
Spe4242–10380–201
Total255Higher than 6% of all Pokémon
HP45Atk55Def39Spe42SpD39SpA35

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 42). Scarf and Tailwind use the Max+ value.

Max+103Max94No SP62Min55Scarf154Tailwind206

At max Speed, Patrat outspeeds 10 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 105RillaboomAdamant · 0 SP · #1 in usage
  21. 103Patrat · Max+32 SP, Speed-raising alignment
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 95SylveonModest · 15 SP · #18 in usage
  24. 94Patrat · Max32 SP, neutral alignment
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 62Patrat · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Run Away

    Ensures success fleeing from wild battles.

  • Keen Eye

    Prevents accuracy from being lowered.

  • AnalyticHidden ability

    Strengthens moves to 1.3× their power when moving last.

Competitive

National DexLC

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 17

1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
3LeerLowers the target’s Defense by one stage.NormalStatus—100%30
6BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
8BideUser waits for two turns, then hits back for twice the damage it took.NormalPhys——10
11DetectPrevents any moves from hitting the user this turn.FightingStatus——5
13Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
16CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
18HypnosisPuts the target to sleep.PsychicStatus—60%20
21Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
23After YouMakes the target act next this turn.NormalStatus——15
26Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
28Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
31Hyper FangHas a 10% chance to make the target flinch.NormalPhys8090%15
33Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
36Mean LookPrevents the target from leaving battle.NormalStatus——5
38Baton PassAllows the trainer to switch out the user and pass effects along to its replacement.NormalStatus——40
41SlamInflicts regular damage with no additional effect.NormalPhys8075%20

TM / HM / TR 22

TM01Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
TM06ToxicBadly poisons the target, inflicting more damage every turn.PoisonStatus—90%10
TM10Hidden PowerPower and type depend upon user’s IVs. Power can range from 30 to 70.NormalSpec60100%15
TM11Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM17ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM18Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM21FrustrationPower increases as happiness decreases, up to a maximum of 102.NormalPhys—100%20
TM24ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM27ReturnPower increases with happiness, up to a maximum of 102.NormalPhys—100%20
TM30Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM32Double TeamRaises the user’s evasion by one stage.NormalStatus——15
TM42FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM44RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM45AttractTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.NormalStatus—100%15
TM48RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM56FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM75Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM86Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM87SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
TM88Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM90SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM100ConfideLowers the target’s Special Attack by one stage.NormalStatus——20

Egg moves 9

EggAssurancePower is doubled if the target has already received damage this turn.DarkPhys60100%10
EggBullet SeedHits 2-5 times in one turn.GrassPhys25100%30
EggFlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
EggForesightForces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.NormalStatus——40
EggIron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
EggPursuitHas double power against, and can hit, Pokémon attempting to switch out.DarkPhys40100%20
EggRevengeInflicts double damage if the user takes damage before attacking this turn.FightingPhys60100%10
EggScreechLowers the target’s Defense by two stages.NormalStatus—85%40
EggTearful LookLowers the target’s Attack and Special Attack by one stage.NormalStatus——20

Tutor 15

TutorAfter YouMakes the target act next this turn.NormalStatus——15
TutorAqua TailInflicts regular damage with no additional effect.WaterPhys9090%10
TutorCovetTakes the target’s item.NormalPhys60100%25
TutorEndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TutorGunk ShotHas a 30% chance to poison the target.PoisonPhys12080%5
TutorHelping HandAlly’s next move inflicts half more damage.NormalStatus——20
TutorIron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
TutorLaser FocusGuarantees a critical hit with the user’s next move.NormalStatus——30
TutorLast ResortCan only be used after all of the user’s other moves have been used.NormalPhys140100%5
TutorLow KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TutorSeed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TutorShock WaveNever misses.ElectricSpec60—20
TutorSnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TutorSuper FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TutorZen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15

Pokédex entries

Category
Scout Pokémon
Debut
Unova · Black & White
Color
Brown
Shape
Habitat
—
Original Unova#010Updated Unova#010Mountain Kalos#046Lumiose#027
  1. Extremely cautious, one of them will always be on the lookout, but it won’t notice a foe coming from behind.

    Black 2 · White 2 · Y · Alpha Sapphire
  2. Extremely cautious, they take shifts to maintain a constant watch of their nest. They feel insecure without a lookout.

    White
  3. Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.

    Black · X · Omega Ruby

Names around the world

Japanese
ミネズミ
Japanese (romaji)
Minezumi
Korean
보르쥐
Chinese (Traditional)
探探鼠
Chinese (Simplified)
探探鼠
French
Ratentif
German
Nagelotz
Spanish
Patrat
Italian
Patrat

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation IX · animated models

Training

EV yield
1 Atk
Catch rate
255 ≈33.3% with a Poké Ball at full HP
Base friendship
70
Base experience
51
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

White 2 5 areas
  • Floccesy Ranch (inner)Walking in tall grass or a cave · Lv 5
  • Road 19Walking in rustling grass, Walking in tall grass or a cave · Lv 2–4
  • Road 20Walking in dark grass, Walking in tall grass or a cave · Lv 3–10
  • Virbank Complex (inner)Walking in dark grass, Walking in tall grass or a cave · Lv 10–14
  • Virbank Complex (outer)Walking in tall grass or a cave · Lv 10–13
Black 2 5 areas
  • Floccesy Ranch (inner)Walking in tall grass or a cave · Lv 5
  • Road 19Walking in rustling grass, Walking in tall grass or a cave · Lv 2–4
  • Road 20Walking in dark grass, Walking in tall grass or a cave · Lv 3–10
  • Virbank Complex (inner)Walking in dark grass, Walking in tall grass or a cave · Lv 10–14
  • Virbank Complex (outer)Walking in tall grass or a cave · Lv 10–13
White 4 areas
  • DreamyardWalking in tall grass or a cave · Lv 8–11
  • Road 1Walking in tall grass or a cave · Lv 2–4
  • Road 2Walking in tall grass or a cave · Lv 4–7
  • Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–10
Black 4 areas
  • DreamyardWalking in tall grass or a cave · Lv 8–11
  • Road 1Walking in tall grass or a cave · Lv 2–4
  • Road 2Walking in tall grass or a cave · Lv 4–7
  • Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–10