poke.study

No. 0899

Wyrdeer

Big Horn Pokémon

Wyrdeer
Official art
NormalPsychic
Height
1.8 m 5′11″
Weight
95.1 kg 209.7 lbs
Base stat total
525 top 20%
Introduced
Gen VIII
Abilities
The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.
See all 1 entries

Base stats

HP103163–210316–410
Atk10599–172193–339
Def7269–136134–267
SpA10599–172193–339
SpD7572–139139–273
Spe6563–128121–251
Total525Higher than 80% of all Pokémon
HP103Atk105Def72Spe65SpD75SpA105

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 65). Scarf and Tailwind use the Max+ value.

Max+128Max117No SP85Min76Scarf192Tailwind256

At max Speed, Wyrdeer outspeeds 12 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128Wyrdeer · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 in usage
  20. 120VolcaronaBold · 0 SP · #25 in usage
  21. 117Wyrdeer · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85Wyrdeer · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×

Resists

Psychic½×

Immune to

Ghost0×
Takes normal damage from 14 types
NormalFightingFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

With Sap Sipper: Grass becomes 0×

Abilities

  • Intimidate

    Lowers opponents' Attack one stage upon entering battle.

  • Frisk

    Reveals an opponent's held item upon entering battle.

  • Sap SipperHidden ability

    Absorbs Grass moves, raising Attack one stage.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#130 of 262 used

▼ 6 places since Oct 22
Oct 22Oct 28
▼ 5 places since Oct 21
Oct 21Oct 28

Sitrus Berry (48.8%) · Intimidate (93.2%) · Sassy (39.5%) · HP 32 / Def 2 / SpD 32 (28.2%)

Moves Skill Swap, Trick Room, Earth Power, Psychic

Singles

#227 of 262 used

▼ 3 places since Oct 22
Oct 22Oct 28
▼ 4 places since Oct 21
Oct 21Oct 28

Rocky Helmet (33.3%) · Intimidate (64.6%) · Brave (31.5%) · HP 32 / Atk 32 / Def 2 (33%)

Moves Psyshield Bash, Lunge, Double-Edge, Earthquake

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

0.21% of teams · rank #197 · Singles, one type per team · 1630+ rating · 63,572 battles · Sep 2026

Most common build

Item
Heavy-Duty Boots
Ability
Intimidate
Nature
Adamant
EVs
252 HP / 252 Atk / 4 SpD
  1. Earthquake
  2. Trick Room
  3. Body Slam
  4. Throat Chop

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.31%
  • Rated 1500+0.32%
  • Rated 1630+0.21%
  • Rated 1760+0%

Usage by month

Oct 20250.21%

Moves

  • Earthquake98.1%
  • Trick Room59.7%
  • Body Slam51.1%
  • Throat Chop50.9%
  • Psyshield Bash47.6%
  • Double-Edge42.7%
  • Lunge34.2%
  • Curse4.6%
  • Rest4.5%
  • Thunder Wave1.1%

Items

  • Heavy-Duty Boots50.9%
  • Choice Band33%
  • Weakness Policy8.7%
  • Chesto Berry2.6%
  • Leftovers2.3%
  • Colbur Berry1%

Abilities

  • 100%
  • 0%

EV spreads

  • Adamant 252 HP / 252 Atk / 4 SpD86.1%
  • Brave 252 HP / 252 Atk / 4 SpD7.6%
  • Impish 252 HP / 252 Def / 4 SpD4.6%
  • Jolly 4 HP / 252 Atk / 252 Spe0.7%
  • Relaxed 252 HP / 156 Def / 72 SpA / 28 SpD0.6%

Common teammates

Evolution

Moves

Level up 15

EvoPsyshield BashCloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.PsychicPhys7090%10
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
3LeerLowers the target’s Defense by one stage.NormalStatus—100%30
7AstonishHas a 30% chance to make the target flinch.GhostPhys30100%15
10HypnosisPuts the target to sleep.PsychicStatus—60%20
13StompHas a 30% chance to make the target flinch.NormalPhys65100%20
16Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
21Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
23Confuse RayConfuses the target.GhostStatus—100%10
27Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
32Role PlayCopies the target’s ability.PsychicStatus——10
37Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
49ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
55Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
62MegahornInflicts regular damage with no additional effect.BugPhys12085%10

TM / HM / TR 57

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM16PsybeamHas a 10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM32SwiftNever misses.NormalSpec60—20
TM41Stored PowerPower is higher the more the user’s stats have been raised, to a maximum of 31×.PsychicSpec20100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM54PsyshockInflicts damage based on the target’s Defense, not Special Defense.PsychicSpec80100%10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM92ImprisonPrevents the target from using any moves that the user also knows.PsychicStatus——10
TM98Skill SwapUser and target swap abilities.PsychicStatus——10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM109TrickUser and target swap items.PsychicStatus—100%10
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM120PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM129Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM133Earth PowerHas a 10% chance to lower the target’s Special Defense by one stage.GroundSpec90100%10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM161Trick RoomFor five turns, slower Pokémon will act before faster Pokémon.PsychicStatus——5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM178GravityDisables moves and immunities that involve flying or levitating for five turns.PsychicStatus——5
TM185LungeLowers the target’s Attack by one stage after inflicting damage.BugPhys80100%15
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM203Psych UpDiscards the user’s stat changes and copies the target’s.NormalStatus——10
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM217Future SightHits the target two turns later.PsychicSpec120100%10
TM218Expanding ForceIf Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.PsychicSpec80100%10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM228Psychic NoiseThe user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.PsychicSpec75100%10

Pokédex entries

Category
Big Horn Pokémon
Debut
Galar · Sword & Shield
Color
Gray
Shape
Habitat
—
Hisui#050
  1. The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.

    Legends: Arceus

Names around the world

Japanese
アヤシシ
Japanese (romaji)
Ayashishi
Korean
신비록
Chinese (Traditional)
詭角鹿
Chinese (Simplified)
诡角鹿
French
Cerbyllin
German
Damythir
Spanish
Wyrdeer
Italian
Wyrdeer

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
1 Atk, 1 SpA
Catch rate
135 ≈17.6% with a Poké Ball at full HP
Base friendship
50
Base experience
263
Growth rate
Slow

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).