poke.study

No. 0181

Ampharos

Light Pokémon

Ampharos
Official art
Electric
Height
1.4 m 4′07″
Weight
61.5 kg 135.6 lbs
Base stat total
510 top 25%
Introduced
Gen II
Abilities
Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.
See all 9 entries

Base stats

HP90150–197290–384
Atk7572–139139–273
Def8581–150157–295
SpA115108–183211–361
SpD9085–156166–306
Spe5554–117103–229
Total510Higher than 75% of all Pokémon
HP90Atk75Def85Spe55SpD90SpA115

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 55). Scarf and Tailwind use the Max+ value.

Max+117Max107No SP75Min67Scarf175Tailwind234

At max Speed, Ampharos outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 117Ampharos · Max+32 SP, Speed-raising alignment
  21. 107Ampharos · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 75Ampharos · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Abilities

  • Static

    Has a 30% chance of paralyzing attacking Pokémon on contact.

  • PlusHidden ability

    Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#135 of 262 used

Same as Oct 22
Oct 22Oct 28
▼ 1 place since Oct 21
Oct 21Oct 28

Ampharosite (82.2%) · Static (85.9%) · Quiet (53.2%) · HP 32 / Def 2 / SpA 32 (33.8%)

Moves Dragon Pulse, Protect, Thunderbolt, Parabolic Charge

Singles

#147 of 262 used

▼ 3 places since Oct 22
Oct 22Oct 28
▼ 3 places since Oct 21
Oct 21Oct 28

Ampharosite (81.4%) · Static (97.2%) · Modest (54.6%) · HP 32 / Def 2 / SpA 32 (35.1%)

Moves Dragon Pulse, Thunderbolt, Parabolic Charge, Cotton Guard

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Not used in the tracked Showdown formats this month.

Evolution

Moves

Level up 20

EvoThunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
1Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
1Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Magnetic FluxRaises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.ElectricStatus——20
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
1Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
1Thunder WaveParalyzes the target.ElectricStatus—90%20
1Zap CannonHas a 100% chance to paralyze the target.ElectricSpec12050%5
11Cotton SporeLowers the target’s Speed by two stages.GrassStatus—100%40
16ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
20Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
25Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
29Confuse RayConfuses the target.GhostStatus—100%10
35Power GemInflicts regular damage with no additional effect.RockSpec80100%20
40DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
46Cotton GuardRaises the user’s Defense by three stages.GrassStatus——10
51Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
57Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
62ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10

TM / HM / TR 54

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM32SwiftNever misses.NormalSpec60—20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM44Dragon TailEnds wild battles. Forces trainers to switch Pokémon.DragonPhys6090%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM79Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM101Power GemInflicts regular damage with no additional effect.RockSpec80100%20
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM115Dragon PulseInflicts regular damage with no additional effect.DragonSpec85100%10
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM210Supercell SlamThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.ElectricPhys10095%15
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM220Meteor BeamRequires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.RockSpec12090%10
TM222Breaking SwipeLowers the target’s Attack by one stage after inflicting damage.DragonPhys60100%15
TM226Dragon CheerThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.DragonStatus——15

Pokédex entries

Category
Light Pokémon
Debut
Johto · Gold & Silver
Color
Yellow
Shape
Habitat
Grassland
Pal Park area
Field
Original Johto#055Updated Johto#055Updated Unova#027Coastal Kalos#129Updated Alola#164Updated Akala#065Paldea#103Lumiose#026
  1. Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.

    Ultra Moon
  2. The light from its tail can be seen from space. This is why you can always tell exactly where it is, which is why it usually keeps the light off.

    Ultra Sun
  3. The tip of its tail shines so brightly it can be used to send sea-navigation beacons to distant foreign shores.

    Black 2 · White 2
  4. The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

    Diamond · Pearl · Platinum · Black · White
  5. It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away.

    Emerald
  6. AMPHAROS gives off so much light that it can be seen even from space. People in the old days used the light of this Pokémon to send signals back and forth with others far away.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  7. When it gets dark, the light from its bright, shiny tail can be seen from far away on the ocean's surface.

    Crystal
  8. The bright light on its tail can be seen far away. It has been treasured since ancient times as a beacon.

    Silver · FireRed · SoulSilver
  9. The tail's tip shines brightly and can be seen from far away. It acts as a beacon for lost people.

    Gold · LeafGreen · HeartGold · X · Y

Names around the world

Japanese
デンリュウ
Japanese (romaji)
Denryu
Korean
전룡
Chinese (Traditional)
電龍
Chinese (Simplified)
电龙
French
Pharamp
German
Ampharos
Spanish
Ampharos
Italian
Ampharos

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 SpA
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
230
Growth rate
Medium Slow

Breeding

Egg groups
MonsterField
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).