poke.study

No. 0614

Beartic

Freezing Pokémon

Beartic
Official art
Ice
Height
2.6 m 8′06″
Weight
260 kg 573.2 lbs
Base stat total
505 top 27%
Introduced
Gen V
Abilities
It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.
See all 5 entries

Base stats

HP95155–202300–394
Atk130121–200238–394
Def8076–145148–284
SpA7067–134130–262
SpD8076–145148–284
Spe5049–11294–218
Total505Higher than 73% of all Pokémon
HP95Atk130Def80Spe50SpD80SpA70

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 50). Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Beartic outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 112Beartic · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 102Beartic · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70Beartic · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×Fire2×Rock2×Steel2×

Resists

Ice½×
Takes normal damage from 13 types
NormalFlyingPoisonGroundBugGhostWaterGrassElectricPsychicDragonDarkFairy

Abilities

  • Snow Cloak

    Increases evasion to 1.25× during hail. Protects against hail damage.

  • Slush Rush

    During Hail, this Pokémon has double Speed.

  • Swift SwimHidden ability

    Doubles Speed during rain.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#190 of 262 used

▲ 10 places since Oct 22
Oct 22Oct 28
▲ 14 places since Oct 21
Oct 21Oct 28

Life Orb (40.2%) · Slush Rush (47.2%) · Adamant (56%) · HP 2 / Atk 32 / Spe 32 (43.9%)

Moves Icicle Crash, Protect, Close Combat, Rock Slide

Singles

#212 of 262 used

▼ 9 places since Oct 22
Oct 22Oct 28
▼ 5 places since Oct 21
Oct 21Oct 28

Life Orb (54.8%) · Slush Rush (55.7%) · Jolly (63.8%) · HP 2 / Atk 32 / Spe 32 (40.6%)

Moves Icicle Crash, Earthquake, Close Combat, Aqua Jet

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

0.76% of teams · rank #91 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Choice Band
Ability
Slush Rush
Nature
Jolly
EVs
252 Atk / 16 SpD / 236 Spe
Tera Type
Fighting
  1. Icicle Crash
  2. Close Combat
  3. Earthquake
  4. Throat Chop

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.23%
  • Rated 1500+1.78%
  • Rated 1630+0.76%
  • Rated 1760+0.11%

Usage by month

Oct 20250.76%

Moves

  • Icicle Crash98.4%
  • Close Combat91.9%
  • Earthquake77.3%
  • Throat Chop75.7%
  • Swords Dance23.8%
  • Trailblaze22.1%
  • Liquidation8.6%
  • Icicle Spear1.6%
  • Stone Edge0.5%
  • Crunch0%

Items

  • Choice Band76.2%
  • Clear Amulet14.3%
  • Heavy-Duty Boots7.8%
  • Loaded Dice1.6%
  • Leftovers0%
  • Lum Berry0%

Abilities

  • 97.9%
  • 2.1%

EV spreads

  • Jolly 252 Atk / 16 SpD / 236 Spe75.7%
  • Jolly 252 Atk / 4 SpD / 252 Spe18%
  • Adamant 252 Atk / 4 SpD / 252 Spe5.7%
  • Adamant 12 HP / 252 Atk / 244 Spe0.5%
  • Jolly 252 Atk / 252 Spe0%

Tera types

  • Fighting86.4%
  • Water7.1%
  • Poison2.9%
  • Ice2.2%

Common teammates

Evolution

Moves

Level up 20

EvoIcicle CrashHas a 30% chance to make the target flinch.IcePhys8590%10
1Aqua JetInflicts regular damage with no additional effect.WaterPhys40100%20
1CharmLowers the target’s Attack by two stages.FairyStatus—100%20
1EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
1Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Powder SnowHas a 10% chance to freeze the target.IceSpec40100%25
9Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
12Play NiceLowers the target’s Attack by one stage.NormalStatus——20
15BrineHas double power against Pokémon that have less than half their max HP remaining.WaterSpec65100%10
18Frost BreathAlways scores a critical hit.IceSpec6090%10
21SlashHas an increased chance for a critical hit.NormalPhys70100%20
24FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
27SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
30SnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.IceStatus——10
33ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
36RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
41BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
46Sheer ColdCauses a one-hit KO.IceSpec—30%5
51SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5

TM / HM / TR 63

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM11Water PulseHas a 20% chance to confuse the target.WaterSpec60100%20
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM46AvalancheInflicts double damage if the user takes damage before attacking this turn.IcePhys60100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM52SnowscapeThe user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.IceStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM105X-ScissorInflicts regular damage with no additional effect.BugPhys80100%15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM110LiquidationHas a 20% chance to lower the target’s Defense by one stage.WaterPhys85100%10
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM187Icicle SpearHits 2-5 times in one turn.IcePhys25100%30
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10

Pokédex entries

Category
Freezing Pokémon
Debut
Unova · Black & White
Color
White
Shape
Habitat
—
Original Unova#120Updated Unova#196Mountain Kalos#082Galar#280Crown Tundra#122Paldea#356Blueberry#154
  1. It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.

    Shield
  2. It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel.

    Sword
  3. They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.

    Black 2 · White 2 · X · Omega Ruby
  4. It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.

    White · Y · Alpha Sapphire
  5. It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.

    Black

Names around the world

Japanese
ツンベアー
Japanese (romaji)
Tunbear
Korean
툰베어
Chinese (Traditional)
凍原熊
Chinese (Simplified)
冻原熊
French
Polagriffe
German
Siberio
Spanish
Beartic
Italian
Beartic

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
60 ≈7.8% with a Poké Ball at full HP
Base friendship
70
Base experience
177
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 8 areas
  • Frigid SeaSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–67
  • Frigid Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den Q)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Max LairCapture during a Dynamax Adventure. · Lv 65
  • Snowslide SlopeSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–67
Shield: The Isle of Armor 1 area
  • Insular Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Crown Tundra 8 areas
  • Frigid SeaSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–67
  • Frigid Sea (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den O)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den Q)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Max LairCapture during a Dynamax Adventure. · Lv 65
  • Snowslide SlopeSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 60–67
Sword: The Isle of Armor 1 area
  • Insular Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 4 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 60
  • Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 60
  • Route 10 (Main)Static encounter, Walking in tall grass or a cave · Lv 44–55
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 4 areas
  • Bridge FieldSpecial overworld spawn in a fixed location. · Lv 60
  • Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 60
  • Route 10 (Main)Static encounter, Walking in tall grass or a cave · Lv 44–55
  • Stony Wilderness (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Y 5 areas
  • Friend Safari (Ice)Walking in tall grass or a cave · Lv 30
  • Frost Cavern (unknown area 314)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 315)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 316)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 317)Walking in tall grass or a cave · Lv 39–40
X 5 areas
  • Friend Safari (Ice)Walking in tall grass or a cave · Lv 30
  • Frost Cavern (unknown area 314)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 315)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 316)Walking in tall grass or a cave · Lv 39–40
  • Frost Cavern (unknown area 317)Walking in tall grass or a cave · Lv 39–40
White 2 3 areas
  • Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 57–66
  • Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 57–66
  • Twist MountainWalking in tall grass or a cave · Lv 54–56
Black 2 3 areas
  • Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 57–66
  • Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 57–66
  • Twist MountainWalking in tall grass or a cave · Lv 54–56
White 2 areas
  • Dragonspiral Tower (entrance)Walking in dark grass · Lv 37
  • Dragonspiral Tower (outside)Walking in dark grass · Lv 37
Black 2 areas
  • Dragonspiral Tower (entrance)Walking in dark grass · Lv 37
  • Dragonspiral Tower (outside)Walking in dark grass · Lv 37