poke.study

No. 0735

Gumshoos

Stakeout Pokémon

Gumshoos
Official art
Normal
Height
0.7 m 2′04″
Weight
14.2 kg 31.3 lbs
Base stat total
418 top 57%
Introduced
Gen VII
Abilities
Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!
See all 4 entries

Base stats

HP88148–195286–380
Atk110103–178202–350
Def6058–123112–240
SpA5554–117103–229
SpD6058–123112–240
Spe4545–10685–207
Total418Higher than 43% of all Pokémon
HP88Atk110Def60Spe45SpD60SpA55

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 45). Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Gumshoos outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 106Gumshoos · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 101MiloticCalm · 0 SP · #15 in usage
  23. 97Gumshoos · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70KingambitAdamant · 0 SP · #5 in usage
  32. 65Gumshoos · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Stakeout

    This Pokémon's moves have double power against Pokémon that switched in this turn.

  • Strong Jaw

    Strengthens biting moves to 1.5× their power.

  • AdaptabilityHidden ability

    Increases the same-type attack bonus from 1.5× to 2×.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

0.06% of teams · rank #198 · Singles · 1630+ rating · 20,763 battles · Sep 2026

Most common build

Item
Choice Band
Ability
Adaptability
Nature
Brave
EVs
252 HP / 252 Atk / 4 SpD
Tera Type
Ground
  1. Earthquake
  2. Knock Off
  3. U-turn
  4. Double-Edge

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.03%
  • Rated 1500+0.03%
  • Rated 1630+0.06%
  • Rated 1760+0.06%

Usage by month

Oct 20250.06%

Moves

  • Earthquake100%
  • Knock Off100%
  • U-turn91.4%
  • Double-Edge91.4%
  • Body Slam8.5%
  • Iron Head8.5%
  • Crunch0%
  • Bite0%
  • Endeavor0%
  • Roar0%

Items

  • Choice Band100%
  • Dread Plate0%
  • Rocky Helmet0%

Abilities

  • 100%
  • 0%
  • 0%

EV spreads

  • Brave 252 HP / 252 Atk / 4 SpD91.4%
  • Adamant 252 HP / 252 Atk / 4 SpA8.5%
  • Adamant 252 HP / 252 Atk / 4 SpD0%
  • Hardy 252 HP / 252 Atk / 4 Def0%

Tera types

  • Ground91.4%
  • Dark8.5%
  • Ghost0%
  • Normal0%

Common teammates

Evolution

Moves

Level up 14

1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1PaybackPower is doubled if the target has already moved this turn.DarkPhys50100%10
1Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
13Work UpRaises the user’s Attack and Special Attack by one stage each.NormalStatus——30
19BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
23Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
27Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
31Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
35Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
39CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
43YawnTarget sleeps at the end of the next turn.NormalStatus——10
47ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
52RestUser sleeps for two turns, completely healing itself.PsychicStatus——5

TM / HM / TR 50

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM51SandstormChanges the weather to a sandstorm for five turns.RockStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM183Super FangInflicts damage equal to half the target’s HP.NormalPhys—90%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10

Pokédex entries

Category
Stakeout Pokémon
Debut
Alola · Sun & Moon
Color
Brown
Shape
Habitat
—
Original Alola#014Original Melemele#014Original Akala#005Original Ula’ula#005Original Poni#005Updated Alola#014Updated Melemele#014Updated Akala#005Updated Ula’ula#005Updated Poni#005Paldea#028
  1. Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!

    Ultra Moon
  2. Although it wasn’t originally found in Alola, this Pokémon was brought over a long time ago when there was a huge Rattata outbreak.

    Ultra Sun
  3. It adores having Rattata and Raticate for dinner, but as it’s diurnal, it never encounters them. This Pokémon boasts incredible patience.

    Moon
  4. When it finds a trace of its prey, it patiently stakes out the location...but it’s always snoozing by nightfall.

    Sun

Names around the world

Japanese
デカグース
Japanese (romaji)
Dekagoose
Korean
형사구스
Chinese (Traditional)
貓鼬探長
Chinese (Simplified)
猫鼬探长
French
Argouste
German
Manguspektor
Spanish
Gumshoos
Italian
Gumshoos

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VII

Generation IX · animated models

Training

EV yield
2 Atk
Catch rate
127 ≈16.6% with a Poké Ball at full HP
Base friendship
70
Base experience
146
Growth rate
Medium

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Ultra Moon 10 areas
  • Akala OutskirtsWalking in tall grass or a cave · Lv 21–24
  • Mount LanakilaWalking in tall grass or a cave · Lv 30–33
  • Poni PlainsFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 54–57
  • Route 10Walking in tall grass or a cave · Lv 26–29
  • Route 14Walking in tall grass or a cave · Lv 30–33
  • Route 15Walking in tall grass or a cave · Lv 30–33
  • Route 16Walking in tall grass or a cave · Lv 32–35
  • Route 17Walking in tall grass or a cave · Lv 33–36
  • Route 8SOS Battle · Lv 17–20
  • Tapu VillageWalking in tall grass or a cave · Lv 30–33
Ultra Sun 11 areas
  • Akala OutskirtsWalking in tall grass or a cave · Lv 21–24
  • Heahea BeachReceive as a gift · Lv 20
  • Mount LanakilaWalking in tall grass or a cave · Lv 30–33
  • Poni PlainsFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 54–57
  • Route 10Walking in tall grass or a cave · Lv 26–29
  • Route 14Walking in tall grass or a cave · Lv 30–33
  • Route 15Walking in tall grass or a cave · Lv 30–33
  • Route 16Walking in tall grass or a cave · Lv 32–35
  • Route 17Walking in tall grass or a cave · Lv 33–36
  • Route 8SOS Battle · Lv 17–20
  • Tapu VillageWalking in tall grass or a cave · Lv 30–33
Moon 14 areas
  • Akala OutskirtsWalking in tall grass or a cave · Lv 20–23
  • Ancient Poni PathWalking in tall grass or a cave · Lv 40–43
  • Malie CityWalking in tall grass or a cave · Lv 24–27
  • Poni GauntletWalking in tall grass or a cave · Lv 56–59
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
  • Poni PlainsFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 54–57
  • Poni WildsWalking in tall grass or a cave · Lv 40–43
  • Route 10Walking in tall grass or a cave · Lv 24–27
  • Route 11Walking in tall grass or a cave · Lv 24–27
  • Route 14Walking in tall grass or a cave · Lv 28–31
  • Route 15Walking in tall grass or a cave · Lv 30–33
  • Route 16Walking in tall grass or a cave · Lv 30–33
  • Route 17Walking in tall grass or a cave · Lv 31–34
  • Tapu VillageWalking in tall grass or a cave · Lv 28–31
Sun 14 areas
  • Akala OutskirtsWalking in tall grass or a cave · Lv 20–23
  • Ancient Poni PathWalking in tall grass or a cave · Lv 40–43
  • Malie CityWalking in tall grass or a cave · Lv 24–27
  • Poni GauntletWalking in tall grass or a cave · Lv 56–59
  • Poni GroveWalking in tall grass or a cave · Lv 52–55
  • Poni PlainsFishing at bubbling spots in the water, Walking in tall grass or a cave · Lv 54–57
  • Poni WildsWalking in tall grass or a cave · Lv 40–43
  • Route 10Walking in tall grass or a cave · Lv 24–27
  • Route 11Walking in tall grass or a cave · Lv 24–27
  • Route 14Walking in tall grass or a cave · Lv 28–31
  • Route 15Walking in tall grass or a cave · Lv 30–33
  • Route 16Walking in tall grass or a cave · Lv 30–33
  • Route 17Walking in tall grass or a cave · Lv 31–34
  • Tapu VillageWalking in tall grass or a cave · Lv 28–31