poke.study

No. 1014

Okidogi

Retainer Pokémon

Okidogi
Official art
PoisonFighting
Height
1.8 m 5′11″
Weight
92.2 kg 203.3 lbs
Base stat total
555 top 12%
Introduced
Gen IX
Abilities
Legendary
Okidogi is a ruffian with a short temper. It can pulverize anything by swinging around the chain on its neck.
See all 2 entries

Base stats

HP88148–195286–380
Atk128119–198234–390
Def115108–183211–361
SpA5856–121108–236
SpD8681–151159–298
Spe8076–145148–284
Total555Higher than 88% of all Pokémon
HP88Atk128Def115Spe80SpD86SpA58

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 80). Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf217Tailwind290

At max Speed, Okidogi outspeeds 14 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 145Okidogi · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 132Okidogi · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 100Okidogi · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Psychic4×Flying2×Ground2×

Resists

Bug¼×Dark½×Fighting½×Grass½×Poison½×Rock½×
Takes normal damage from 9 types
NormalGhostSteelFireWaterElectricIceDragonFairy

Abilities

  • Toxic Chain

    May cause bad poisoning when the Pokémon hits an opponent with a move.

  • Guard DogHidden ability

    Boosts Attack if intimidated, and prevents being forced to switch out.

Competitive

SV SinglesUUBLSV DoublesDOUNational DexUUBL

5.22% of teams · rank #39 · Doubles · 1695+ rating · 196,031 battles · Sep 2026

Most common build

Item
Assault Vest
Ability
Guard Dog
Nature
Adamant
EVs
252 HP / 252 Atk / 4 SpD
Tera Type
Dark
  1. Drain Punch
  2. Knock Off
  3. Protect
  4. Gunk Shot

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.98%
  • Rated 1500+2.62%
  • Rated 1695+5.22%
  • Rated 1825+8.13%

Usage by month

Oct 20255.22%

Moves

  • Drain Punch93.1%
  • Knock Off78%
  • Protect47.8%
  • Gunk Shot46.5%
  • Bulk Up44.1%
  • Ice Punch21.7%
  • Poison Jab18.3%
  • High Horsepower12.2%
  • Psychic Fangs11.5%
  • Upper Hand5.4%

Items

  • Assault Vest28.9%
  • Covert Cloak27.5%
  • Leftovers20.6%
  • Sitrus Berry12.8%
  • Life Orb3.4%
  • Psychic Seed2.2%

Abilities

  • 98.8%
  • 1.2%

EV spreads

  • Adamant 252 HP / 252 Atk / 4 SpD19.4%
  • Adamant 252 HP / 252 SpD / 4 Spe8.7%
  • Careful 252 HP / 4 Atk / 252 SpD8.3%
  • Adamant 244 HP / 232 Atk / 32 Spe4.7%
  • Adamant 196 HP / 252 Atk / 60 Spe4%

Tera types

  • Dark52.4%
  • Dragon10.3%
  • Ghost8.9%
  • Grass7%

Common teammates

Evolution

Okidogi does not evolve.

Moves

Level up 12

1BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
1Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
1Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
8HowlRaises the user’s Attack by one stage.NormalStatus——40
16Poison FangHas a 50% chance to badly poison the target.PoisonPhys50100%15
24Force PalmHas a 30% chance to paralyze the target.FightingPhys60100%10
32CounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
40Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
48Brutal SwingInflicts regular damage with no additional effect.DarkPhys60100%20
56CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
64SuperpowerLowers the user’s Attack and Defense by one stage after inflicting damage.FightingPhys120100%5
72Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5

TM / HM / TR 58

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM08Fire FangHas a 10% chance to burn the target and a chance to make the target flinch.FirePhys6595%15
TM09Thunder FangHas a 10% chance to paralyze the target and a chance to make the target flinch.ElectricPhys6595%15
TM10Ice FangHas a 10% chance to freeze the target and a chance to make the target flinch.IcePhys6595%15
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM26Poison TailHas an increased chance for a critical hit and a 10% chance to poison the target.PoisonPhys50100%25
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM63Psychic FangsDestroys Reflect and Light Screen.PsychicPhys85100%10
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM102Gunk ShotHas a 30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM148Sludge BombHas a 30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM175ToxicBadly poisons the target, inflicting more damage every turn.PoisonStatus—90%10
TM177SpiteLowers the PP of the target’s last used move by 4.GhostStatus—100%10
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM214Sludge WaveHas a 10% chance to poison the target.PoisonSpec95100%10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Pokédex entries

Category
Retainer Pokémon
Debut
Paldea · Scarlet & Violet
Color
Black
Shape
Habitat
—
Kitakami#197
  1. Okidogi is a ruffian with a short temper. It can pulverize anything by swinging around the chain on its neck.

    Violet
  2. After all its muscles were stimulated by the toxic chain around its neck, Okidogi transformed and gained a powerful physique.

    Scarlet

Names around the world

Japanese
イイネイヌ
Japanese (romaji)
Iineinu
Korean
조타구
Chinese (Traditional)
夠讚狗
Chinese (Simplified)
够赞狗
French
Félicanis
German
Boninu
Spanish
Okidogi
Italian
Okidogi

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
0
Base experience
278
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
♂ 100%♀ 0%
Hatch time
50 egg cycles ≈13,005 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).