poke.study

No. 0025

Pikachu

Mouse Pokémon

Pikachu
Official art
Electric
Height
0.4 m 1′04″
Weight
6 kg 13.2 lbs
Base stat total
320 top 77%
Introduced
Gen I
Abilities
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
See all 21 entries

Base stats

HP3595–142180–274
Atk5554–117103–229
Def4040–10176–196
SpA5049–11294–218
SpD5049–11294–218
Spe9085–156166–306
Total320Higher than 23% of all Pokémon
HP35Atk55Def40Spe90SpD50SpA50

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 90). Scarf and Tailwind use the Max+ value.

Max+156Max142No SP110Min99Scarf234Tailwind312

At max Speed, Pikachu outspeeds 16 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Pikachu · Max+32 SP, Speed-raising alignment
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 150ArchaludonTimid · 32 SP · #9 in usage
  17. 149GholdengoTimid · 32 SP · #8 in usage
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 142Pikachu · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 110Pikachu · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

With Lightning Rod: Electric becomes 0×

Abilities

  • Static

    Has a 30% chance of paralyzing attacking Pokémon on contact.

  • Lightning RodHidden ability

    Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

Ranked ladder · in-game

Doubles

#191 of 262 used

▲ 8 places since Oct 22
Oct 22Oct 28
▲ 4 places since Oct 21
Oct 21Oct 28

Light Ball (76.6%) · Lightning Rod (87.5%) · Jolly (28.5%) · HP 2 / SpA 32 / Spe 32 (23.6%)

Moves Fake Out, Protect, Volt Tackle, Thunderbolt

Singles

#180 of 262 used

Same as Oct 22
Oct 22Oct 28
Same as Oct 21
Oct 21Oct 28

Light Ball (74.9%) · Static (60.6%) · Jolly (27.7%) · HP 2 / Atk 32 / Spe 32 (22.5%)

Moves Fake Out, Volt Tackle, Thunderbolt, Grass Knot

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

0.11% of teams · rank #185 · Reg M-C · Singles · 1760+ rating · 69,462 battles · Sep 2026

Most common build

Item
Shed Shell
Ability
Static
Stat Alignment
Hardy
Stat Points
32 SpA / 32 SpD / 2 Spe
  1. Alluring Voice
  2. Play Rough
  3. Volt Tackle
  4. Trailblaze

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.18%
  • Rated 1500+0.15%
  • Rated 1630+0.12%
  • Rated 1760+0.11%

Usage by month

Apr 20260.11%

Moves

  • Alluring Voice87.9%
  • Play Rough10.6%
  • Volt Tackle10.4%
  • Trailblaze8%
  • Fake Out7.8%
  • Nuzzle2.8%
  • Knock Off2.7%
  • Surf2.5%
  • Grass Knot1.7%
  • Thunderbolt1.6%

Items

  • Shed Shell86.7%
  • Light Ball13%
  • Focus Sash0.3%
  • King's Rock0%
  • Air Balloon0%
  • Rocky Helmet0%

Abilities

  • 87%
  • 13%

EV spreads

  • Hardy 32 SpA / 32 SpD / 2 Spe86.7%
  • Jolly 2 HP / 32 Atk / 32 Spe7.5%
  • Jolly 1 HP / 32 Atk / 1 SpD / 32 Spe2.9%
  • Timid 1 HP / 32 SpA / 1 SpD / 32 Spe1.6%
  • Hasty 2 Atk / 32 SpA / 32 Spe0.7%

Evolution

  1. #0172PichuElectric
    1. Level up with high friendship#0025PikachuElectric
      1. Use Thunder Stone#0026RaichuElectric

Moves

Level up 20

1CharmLowers the target’s Attack by two stages.FairyStatus—100%20
1GrowlLowers the target’s Attack by one stage.NormalStatus—100%40
1Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
1NuzzleHas a 100% chance to paralyze the target.ElectricPhys20100%20
1Play NiceLowers the target’s Attack by one stage.NormalStatus——20
1Quick AttackInflicts regular damage with no additional effect.NormalPhys40100%30
1Sweet KissConfuses the target.FairyStatus—75%10
1Tail WhipLowers the target’s Defense by one stage.NormalStatus—100%30
1Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
4Thunder WaveParalyzes the target.ElectricStatus—90%20
8Double TeamRaises the user’s evasion by one stage.NormalStatus——15
12Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
16FeintHits through Protect and Detect.NormalPhys30100%10
20SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
24AgilityRaises the user’s Speed by two stages.PsychicStatus——30
28Iron TailHas a 30% chance to lower the target’s Defense by one stage.SteelPhys10075%15
32DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
36ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
40Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
44ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10

TM / HM / TR 47

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM02CharmLowers the target’s Attack by two stages.FairyStatus—100%20
TM03Fake TearsLowers the target’s Special Defense by two stages.DarkStatus—100%20
TM04AgilityRaises the user’s Speed by two stages.PsychicStatus——30
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM19Disarming VoiceNever misses.FairySpec40—15
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM23Charge BeamHas a 70% chance to raise the user’s Special Attack by one stage.ElectricSpec5090%10
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM32SwiftNever misses.NormalSpec60—20
TM37Draining KissDrains 75% of the damage inflicted to heal the user.FairySpec50100%10
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM48Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM72Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TM74ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM75Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM96Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM136Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM173ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM211ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM227Alluring VoiceThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.FairySpec80100%10
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Pokédex entries

Category
Mouse Pokémon
Debut
Kanto · Red & Green (JP)
Color
Yellow
Shape
Habitat
Forest
Pal Park area
Forest
Kanto#025Original Johto#022Original Hoenn#156Original Sinnoh#104Extended Sinnoh#104Updated Johto#022Central Kalos#036New Hoenn#163Original Alola#025Original Melemele#025Updated Alola#032Updated Melemele#032Let’s Go Kanto#025Galar#194Isle of Armor#085Hisui#056Paldea#074Kitakami#021Lumiose#053
  1. Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.

    Legends: Arceus
  2. When Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting.

    Shield
  3. Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy.

    Sword
  4. This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  5. While sleeping, it generates electricity in the sacs in its cheeks. If it’s not getting enough sleep, it will be able to use only weak electricity.

    Ultra Moon
  6. Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.

    Ultra Sun
  7. It’s in its nature to store electricity. It feels stressed now and then if it’s unable to fully discharge the electricity.

    Moon
  8. A plan was recently announced to gather many Pikachu and make an electric power plant.

    Sun
  9. It occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state.

    Platinum · Black · White · Black 2 · White 2
  10. If it looses crackling power from the electric pouches on its cheeks, it is being wary.

    Pearl
  11. It lives in forests with others. It stores electricity in the pouches on its cheeks.

    Diamond
  12. When several of these Pokémon gather, their electricity can build and cause lightning storms.

    LeafGreen
  13. It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.

    FireRed · Y
  14. It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.

    Emerald
  15. This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.

    Sapphire · Alpha Sapphire
  16. Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.

    Ruby · Omega Ruby
  17. When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.

    Crystal
  18. It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.

    Silver · SoulSilver · X
  19. This intelligent Pokémon roasts hard BERRIES with electricity to make them tender enough to eat.

    Gold · HeartGold
  20. It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.

    Yellow
  21. When several of these Pokémon gather, their electricity could build and cause lightning storms.

    Red · Blue

Names around the world

Japanese
ピカチュウ
Japanese (romaji)
Pikachu
Korean
피카츄
Chinese (Traditional)
皮卡丘
Chinese (Simplified)
皮卡丘
French
Pikachu
German
Pikachu
Spanish
Pikachu
Italian
Pikachu

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 Spe
Catch rate
190 ≈24.8% with a Poké Ball at full HP
Base friendship
70
Base experience
112
Growth rate
Medium

Breeding

Egg groups
FieldFairy
Gender
♂ 50%♀ 50%
Hatch time
10 egg cycles ≈2,805 steps (Gen IV–VII)

Males and females look different

Male Pikachu
♂ Male
Female Pikachu
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 7 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 15–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Forest of FocusSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 10–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 15–60
Blue 1 area
  • Celadon City Prize CornerReceive as a gift · Lv 12
Green 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 20–24
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5
Red 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 20–24
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5
Sword: The Isle of Armor 7 areas
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Fields of HonorSpecial overworld spawn in a fixed location. · Lv 15–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Forest of FocusSpecial overworld spawn in a fixed location., Walking in the overworld · Lv 10–60
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Soothing WetlandsSpecial overworld spawn in a fixed location. · Lv 15–60
Shield 11 areas
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Meetup SpotReceive as a gift · Lv 10
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
  • Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 15–60
  • Route 4Walking in the overworld · Lv 14–16
  • Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
Sword 11 areas
  • Giant's Cap (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–50
  • Giant's Mirror (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–60
  • Hammerlocke Hills (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Lake of Outrage (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Meetup SpotReceive as a gift · Lv 10
  • Motostoke Riverbank (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–50
  • Rolling Fields (Main Area)Special overworld spawn in a fixed location. · Lv 15–60
  • Route 4Walking in the overworld · Lv 14–16
  • Stony Wilderness (Area 2)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Area 3)Walking in the overworld · Lv 28–60
  • Stony Wilderness (Main Area)Walking in tall grass or a cave, Walking in the overworld · Lv 26–60
Let’s Go, Eevee! 1 area
  • Viridian ForestWalking in the overworld · Lv 3–6
Let’s Go, Pikachu! 2 areas
  • Pallet TownReceive as a gift · Lv 5
  • Viridian ForestWalking in the overworld · Lv 3–6
Ultra Moon 2 areas
  • Heahea CityReceive as a gift · Lv 40
  • Route 1SOS Battle · Lv 2–3
Ultra Sun 2 areas
  • Heahea CityReceive as a gift · Lv 40
  • Route 1SOS Battle · Lv 2–3
Moon 2 areas
  • Hau'oli CitySOS Battle · Lv 5–8
  • Route 1SOS Battle · Lv 3–5
Sun 2 areas
  • Hau'oli CitySOS Battle · Lv 5–8
  • Route 1SOS Battle · Lv 3–5
Alpha Sapphire 4 areas
  • Contest Hall (Fallarbor Town)Receive as a gift · Lv 20
  • Contest Hall (Lilycove City)Receive as a gift · Lv 20
  • Contest Hall (Slateport City)Receive as a gift · Lv 20
  • Contest Hall (Verdanturf Town)Receive as a gift · Lv 20
Omega Ruby 4 areas
  • Contest Hall (Fallarbor Town)Receive as a gift · Lv 20
  • Contest Hall (Lilycove City)Receive as a gift · Lv 20
  • Contest Hall (Slateport City)Receive as a gift · Lv 20
  • Contest Hall (Verdanturf Town)Receive as a gift · Lv 20
Y 3 areas
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
  • Road 3Walking in tall grass or a cave · Lv 4–5
  • Santalune ForestWalking in tall grass or a cave · Lv 3–4
X 3 areas
  • Friend Safari (Electric)Walking in tall grass or a cave · Lv 30
  • Road 3Walking in tall grass or a cave · Lv 4–5
  • Santalune ForestWalking in tall grass or a cave · Lv 3–4
SoulSilver 2 areas
  • Saffron City Magnet Train StationTrade with an NPC · Lv 2–100
  • Viridian ForestWalking in tall grass or a cave · Lv 4–7
HeartGold 2 areas
  • Saffron City Magnet Train StationTrade with an NPC · Lv 2–100
  • Viridian ForestWalking in tall grass or a cave · Lv 4–7
Platinum 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 22–24
Pearl 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 18
Diamond 1 area
  • Trophy GardenWalking in tall grass or a cave · Lv 18
LeafGreen 3 areas
  • Power PlantWalking in tall grass or a cave · Lv 22–26
  • Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5
FireRed 3 areas
  • Power PlantWalking in tall grass or a cave · Lv 22–26
  • Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5
Emerald 3 areas
  • Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
  • Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
  • Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Sapphire 3 areas
  • Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
  • Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
  • Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Ruby 3 areas
  • Safari Zone (SE)Walking in tall grass or a cave · Lv 25–27
  • Safari Zone (SW)Walking in tall grass or a cave · Lv 25–27
  • Unknown areaReceiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc · Lv 10
Crystal 2 areas
  • Celadon City Prize CornerReceive as a gift · Lv 25
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Silver 1 area
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Gold 1 area
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 4
Yellow 1 area
  • Pallet TownReceive as a gift · Lv 5
Blue 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 20–24
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5
Red 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 20–24
  • Viridian ForestWalking in tall grass or a cave · Lv 3–5