poke.study

No. 0289

Slaking

Lazy Pokémon

Slaking
Official art
Normal
Height
2 m 6′07″
Weight
130.5 kg 287.7 lbs
Base stat total
670 top 2%
Introduced
Gen III
Abilities
Wherever SLAKING live, rings of over a yard in diameter appear in grassy fields. They are made by the Pokémon as it eats all the grass within reach while lying prone on the ground.
See all 7 entries

Base stats

HP150210–257410–504
Atk160148–233292–460
Def10094–167184–328
SpA9590–161175–317
SpD6563–128121–251
Spe10094–167184–328
Total670Higher than 98% of all Pokémon
HP150Atk160Def100Spe100SpD65SpA95

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 100). Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Slaking outspeeds 18 of the 30 most used Pokémon in Champions VGC, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Slaking · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 152Slaking · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120Slaking · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fighting2×

Immune to

Ghost0×
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Abilities

  • Truant

    Skips every second turn.

Competitive

SV SinglesZUSV Doubles(DUU)National DexRU

0.77% of teams · rank #100 · Doubles · 1695+ rating · 196,031 battles · Sep 2026

Most common build

Item
Life Orb
Ability
Truant
Nature
Jolly
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Ghost
  1. Double-Edge
  2. High Horsepower
  3. Sucker Punch
  4. Facade

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.14%
  • Rated 1500+0.8%
  • Rated 1695+0.77%
  • Rated 1825+0.26%

Usage by month

Oct 20250.77%

Moves

  • Double-Edge94.5%
  • High Horsepower84.6%
  • Sucker Punch76.8%
  • Facade57.8%
  • Knock Off33.2%
  • Drain Punch19.3%
  • Heavy Slam7.5%
  • Protect5.2%
  • Earthquake3.3%
  • Body Slam3%

Items

  • Life Orb77.9%
  • Sitrus Berry15%
  • Clear Amulet1.7%
  • Choice Band1.3%
  • Leftovers1%
  • Assault Vest0.9%

Abilities

  • 100%

EV spreads

  • Jolly 4 HP / 252 Atk / 252 Spe74.8%
  • Adamant 4 HP / 252 Atk / 252 SpD7.4%
  • Adamant 252 Atk / 4 Def / 252 SpD7.4%
  • Jolly 252 Atk / 4 SpD / 252 Spe2.8%
  • Adamant 4 HP / 252 Atk / 252 Spe1.5%

Tera types

  • Ghost93%
  • Normal5%
  • Ground1%
  • Bug0.4%

Common teammates

Evolution

Moves

Level up 14

EvoSwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
1EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
1Slack OffHeals the user by half its max HP.NormalStatus——5
1Sucker PunchOnly works if the target is about to use a damaging move.DarkPhys70100%5
1YawnTarget sleeps at the end of the next turn.NormalStatus——10
17AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
23CovetTakes the target’s item.NormalPhys60100%25
27Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
33CounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
39FlailInflicts more damage when the user has less HP remaining, with a maximum of 200 power.NormalPhys—100%15
45FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
52Mega KickInflicts regular damage with no additional effect.NormalPhys12075%5
63Hammer ArmLowers user’s Speed by one stage.FightingPhys10090%10

TM / HM / TR 79

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM21PounceThe user attacks by pouncing on the target. This also lowers the target's Speed stat.BugPhys50100%20
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM34Icy WindHas a 100% chance to lower the target’s Speed by one stage.IceSpec5595%15
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM57False SwipeCannot lower the target’s HP below 1.NormalPhys40100%40
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM61Shadow ClawHas an increased chance for a critical hit.GhostPhys70100%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM102Gunk ShotHas a 30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM105X-ScissorInflicts regular damage with no additional effect.BugPhys80100%15
TM114Shadow BallHas a 20% chance to lower the target’s Special Defense by one stage.GhostSpec80100%15
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM125FlamethrowerHas a 10% chance to burn the target.FireSpec90100%15
TM126ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TM127Play RoughHas a 10% chance to lower the target’s Attack by one stage.FairyPhys9090%10
TM128AmnesiaRaises the user’s Special Defense by two stages.PsychicStatus——20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM135Ice BeamHas a 10% chance to freeze the target.IceSpec90100%10
TM141Fire BlastHas a 10% chance to burn the target.FireSpec11085%5
TM143BlizzardHas a 10% chance to freeze the target.IceSpec11070%5
TM147Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM156OutrageHits every turn for 2-3 turns, then confuses the user.DragonPhys120100%10
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM166ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM186High HorsepowerInflicts regular damage with no additional effect.GroundPhys9595%10
TM191UproarForced to use this move for several turns. Pokémon cannot fall asleep in that time.NormalSpec90100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM205EndeavorLowers the target’s HP to equal the user’s.NormalPhys—100%5
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM225Hard PressThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.SteelPhys—100%10

Pokédex entries

Category
Lazy Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Brown
Shape
Habitat
Forest
Pal Park area
Forest
Original Hoenn#038Updated Unova#278New Hoenn#039Paldea#080Blueberry#061
  1. This Pokémon lives lying on its side. It only rolls over and moves when there is no more grass to eat.

    Black 2 · White 2
  2. The world’s laziest Pokémon. It moves to another spot when there’s no food left within its reach.

    HeartGold · SoulSilver · X
  3. The world’s laziest Pokémon. When it is lounging, it is actually saving energy for striking back.

    Diamond · Pearl · Platinum · Black · White
  4. It is the world’s most slothful Pokémon. However, it can exert horrifying power by releasing pent-up energy all at once.

    FireRed · LeafGreen · Y
  5. Hordes of SLAKING gather around trees when fruits come into season. They wait around patiently for ripened fruits to fall out of the trees.

    Emerald
  6. Wherever SLAKING live, rings of over a yard in diameter appear in grassy fields. They are made by the Pokémon as it eats all the grass within reach while lying prone on the ground.

    Sapphire · Alpha Sapphire
  7. SLAKING spends all day lying down and lolling about. It eats grass growing within its reach. If it eats all the grass it can reach, this Pokémon reluctantly moves to another spot.

    Ruby · Omega Ruby

Names around the world

Japanese
ケッキング
Japanese (romaji)
Kekking
Korean
게을킹
Chinese (Traditional)
請假王
Chinese (Simplified)
请假王
French
Monaflèmit
German
Letarking
Spanish
Slaking
Italian
Slaking

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 HP
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
70
Base experience
252
Growth rate
Slow

Breeding

Egg groups
Field
Gender
♂ 50%♀ 50%
Hatch time
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

White 2 1 area
  • Pinwheel Forest (inside)Walking in rustling grass · Lv 57
Black 2 1 area
  • Pinwheel Forest (inside)Walking in rustling grass · Lv 57