poke.study

No. 0796

Xurkitree

Glowing Pokémon

Xurkitree
Official art
Electric
Height
3.8 m 12′06″
Weight
100 kg 220.5 lbs
Base stat total
570 top 12%
Introduced
Gen VII
Abilities
They’ve been dubbed Ultra Beasts. Some of them stand unmoving, like trees, with their arms and legs stuck into the ground.
See all 4 entries

Base stats

HP83143–190276–370
Atk8984–155164–304
Def7168–135132–265
SpA173160–247315–489
SpD7168–135132–265
Spe8379–148153–291
Total570Higher than 88% of all Pokémon
HP83Atk89Def71Spe83SpD71SpA173

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 83). Scarf and Tailwind use the Max+ value.

Max+148Max135No SP103Min92Scarf222Tailwind296

At max Speed, Xurkitree outspeeds 14 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 148Xurkitree · Max+32 SP, Speed-raising alignment
  18. 143BasculegionJolly · 32 SP · #6 in usage
  19. 135Xurkitree · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 105RillaboomAdamant · 0 SP · #1 in usage
  23. 103Xurkitree · No SP0 SP, neutral alignment
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Ground2×

Resists

Electric½×Flying½×Steel½×
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Abilities

  • Beast Boost

    Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Competitive

National DexUUBL

0.93% of teams · rank #107 · Singles, all Pokémon · 1630+ rating · 426,601 battles · Sep 2026

Most common build

Item
Psychium Z
Ability
Beast Boost
Nature
Timid
EVs
4 HP / 252 SpA / 252 Spe
  1. Thunderbolt
  2. Hidden Power Ice
  3. Tail Glow
  4. Hypnosis

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.43%
  • Rated 1500+1.2%
  • Rated 1630+0.93%
  • Rated 1760+0.39%

Usage by month

Oct 20250.93%

Moves

  • Thunderbolt87.8%
  • Hidden Power Ice66.6%
  • Tail Glow53.4%
  • Hypnosis45.9%
  • Dazzling Gleam41%
  • Volt Switch37.7%
  • Energy Ball35.6%
  • Discharge7.8%
  • Protect6.4%
  • Rising Voltage6.1%

Items

  • Psychium Z42.4%
  • Choice Scarf38.4%
  • Leftovers7.3%
  • Air Balloon2.7%
  • Blunder Policy2.1%
  • Grassy Seed1.6%

Abilities

  • 100%

EV spreads

  • Timid 4 HP / 252 SpA / 252 Spe41.9%
  • Timid 252 SpA / 4 SpD / 252 Spe21.1%
  • Timid 252 SpA / 252 Spe10.4%
  • Timid 4 Def / 252 SpA / 252 Spe8.3%
  • Bold 248 HP / 148 Def / 112 Spe5.5%

Common teammates

Checks & counters

Evolution

Xurkitree does not evolve.

Moves

Level up 16

1Thunder ShockHas a 10% chance to paralyze the target.ElectricSpec40100%30
1WrapPrevents the target from fleeing and inflicts damage for 2-5 turns.NormalPhys1590%20
5ChargeRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.ElectricStatus——20
10Thunder WaveParalyzes the target.ElectricStatus—90%20
15IngrainPrevents the user from leaving battle. User regains 1/16 of its max HP every turn.GrassStatus——20
20SparkHas a 30% chance to paralyze the target.ElectricPhys65100%20
25Shock WaveNever misses.ElectricSpec60—20
30HypnosisPuts the target to sleep.PsychicStatus—60%20
35Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
40Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
45DischargeHas a 30% chance to paralyze the target.ElectricSpec80100%15
50Magnet RiseUser is immune to Ground moves and effects for five turns.ElectricStatus——10
55ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
60Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
65Power WhipInflicts regular damage with no additional effect.GrassPhys12085%10
70Zap CannonHas a 100% chance to paralyze the target.ElectricSpec12050%5

TM / HM / TR 32

TM05Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM08Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM09Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM11Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM17Light ScreenReduces damage from special attacks by 50% for five turns.PsychicStatus——30
TM18ReflectReduces damage from physical attacks by half.PsychicStatus——20
TM21RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM24SnoreHas a 30% chance to make the target flinch. Only works if the user is sleeping.NormalSpec50100%15
TM25ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM33Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM34Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM39FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM59FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM76RoundHas double power if it’s used more than once per turn.NormalSpec60100%15
TM80Volt SwitchUser must switch out after attacking.ElectricSpec70100%20
TM82ElectrowebLowers the target’s Speed by one stage.ElectricSpec5595%15
TM90Electric TerrainFor five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.ElectricStatus——10
TM93Eerie ImpulseLowers the target’s Special Attack by two stages.ElectricStatus—100%15
TM97Brutal SwingInflicts regular damage with no additional effect.DarkPhys60100%20
TR08ThunderboltHas a 10% chance to paralyze the target.ElectricSpec90100%15
TR09ThunderHas a 30% chance to paralyze the target.ElectricSpec11070%10
TR20SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TR26EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TR27Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TR49Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
TR65Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TR72Power WhipInflicts regular damage with no additional effect.GrassPhys12085%10
TR77Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TR80Electro BallPower is higher when the user has greater Speed than the target, up to a maximum of 150.ElectricSpec—100%10
TR86Wild ChargeUser receives 1/4 the damage it inflicts in recoil.ElectricPhys90100%15
TR92Dazzling GleamInflicts regular damage with no additional effect.FairySpec80100%10

Tutor 1

TutorRising VoltageIf Electric Terrain is active and the user is grounded, this move has has its power doubled.ElectricSpec70100%20

Pokédex entries

Category
Glowing Pokémon
Debut
Alola · Sun & Moon
Color
Black
Shape
Habitat
—
Original Alola#296Updated Alola#396
  1. They’ve been dubbed Ultra Beasts. Some of them stand unmoving, like trees, with their arms and legs stuck into the ground.

    Ultra Moon
  2. Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.

    Ultra Sun
  3. It appeared from the Ultra Wormhole. It raided a power plant, so people think it energizes itself with electricity.

    Moon
  4. One of the mysterious life-forms known as Ultra Beasts. Astonishing electric shocks emanate from its entire body, according to witnesses.

    Sun

Names around the world

Japanese
デンジュモク
Japanese (romaji)
Denjyumoku
Korean
전수목
Chinese (Traditional)
電束木
Chinese (Simplified)
电束木
French
Câblifère
German
Voltriant
Spanish
Xurkitree
Italian
Xurkitree

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VII

Generation VIII · animated models

Training

EV yield
3 SpA
Catch rate
45 ≈5.9% with a Poké Ball at full HP
Base friendship
0
Base experience
257
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
  • Ultra SpaceStatic encounter · Lv 60
Ultra Sun 1 area
  • Ultra SpaceStatic encounter · Lv 60
Moon 2 areas
  • Lush JungleWalking in tall grass or a cave · Lv 65
  • Memorial HillWalking in tall grass or a cave · Lv 65
Sun 2 areas
  • Lush JungleWalking in tall grass or a cave · Lv 65
  • Memorial HillWalking in tall grass or a cave · Lv 65