poke.study

No. 0893

Zarude

Rogue Monkey Pokémon

Zarude
Official art
DarkGrass
Height
1.8 m 5′11″
Weight
70 kg 154.3 lbs
Base stat total
600 top 6%
Introduced
Gen VIII
Abilities
Mythical
Once the vines on Zarude’s body tear off, they become nutrients in the soil. This helps the plants of the forest grow.
See all 2 entries

Base stats

HP105165–212320–414
Atk120112–189220–372
Def10599–172193–339
SpA7067–134130–262
SpD9590–161175–317
Spe10599–172193–339
Total600Higher than 94% of all Pokémon
HP105Atk120Def105Spe105SpD95SpA70

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 105). Scarf and Tailwind use the Max+ value.

Max+172Max157No SP125Min112Scarf258Tailwind344

At max Speed, Zarude outspeeds 22 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172Zarude · Max+32 SP, Speed-raising alignment
  9. 172SneaslerAdamant · 32 SP · #2 in usage
  10. 169Mega FloetteTimid · 32 SP · #17 in usage
  11. 169GarchompJolly · 32 SP · #19 in usage
  12. 167Mega Charizard YTimid · 32 SP · #14 in usage
  13. 167Mega GardevoirTimid · 32 SP · #20 in usage
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 157Zarude · Max32 SP, neutral alignment
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 125Zarude · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug4×Fairy2×Fighting2×Fire2×Flying2×Ice2×Poison2×

Resists

Dark½×Electric½×Ghost½×Grass½×Ground½×Water½×

Immune to

Psychic0×
Takes normal damage from 4 types
NormalRockSteelDragon

Abilities

  • Leaf Guard

    Protects against major status ailments during strong sunlight.

Competitive

SV SinglesUUBLSV Doubles(DUU)National DexRU

0.72% of teams · rank #85 · Singles · 1695+ rating · 574,541 battles · Sep 2026

Most common build

Item
Leftovers
Ability
Leaf Guard
Nature
Jolly
EVs
252 Atk / 4 Def / 252 Spe
Tera Type
Poison
  1. Knock Off
  2. Swords Dance
  3. Power Whip
  4. Synthesis

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.66%
  • Rated 1500+0.66%
  • Rated 1695+0.72%
  • Rated 1825+1.07%

Usage by month

Oct 20250.72%

Moves

  • Knock Off100%
  • Swords Dance92.2%
  • Power Whip82%
  • Synthesis61.6%
  • Jungle Healing25.2%
  • Trailblaze12.3%
  • Drain Punch8.1%
  • U-turn4.6%
  • Solar Blade4.1%
  • Bulk Up3.2%

Items

  • Leftovers53.3%
  • Heavy-Duty Boots20.9%
  • Life Orb9.8%
  • Sitrus Berry6.1%
  • Black Glasses3.9%
  • Assault Vest3%

Abilities

  • 100%

EV spreads

  • Jolly 252 Atk / 4 Def / 252 Spe26.9%
  • Jolly 32 HP / 252 Atk / 4 Def / 16 SpD / 204 Spe13.9%
  • Jolly 252 Atk / 4 SpD / 252 Spe9.5%
  • Jolly 56 HP / 252 Atk / 200 Spe6.2%
  • Jolly 24 HP / 252 Atk / 232 Spe5.5%

Tera types

  • Poison77.4%
  • Fire9.8%
  • Fairy4.4%
  • Dark3.5%

Common teammates

Checks & counters

Evolution

Zarude does not evolve.

Moves

Level up 17

1BindPrevents the target from fleeing and inflicts damage for 2-5 turns.NormalPhys1585%20
1ScratchInflicts regular damage with no additional effect.NormalPhys40100%35
6LeerLowers the target’s Defense by one stage.NormalStatus—100%30
12Vine WhipInflicts regular damage with no additional effect.GrassPhys45100%25
18GrowthRaises the user’s Attack and Special Attack by one stage.NormalStatus——20
24Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
30Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
36Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
42BiteHas a 30% chance to make the target flinch.DarkPhys60100%25
48U-turnUser must switch out after attacking.BugPhys70100%20
54SwaggerRaises the target’s Attack by two stages and confuses the target.NormalStatus—85%15
60Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
66SynthesisHeals the user by half its max HP. Affected by weather.GrassStatus——5
72Hammer ArmLowers user’s Speed by one stage.FightingPhys10090%10
78ThrashHits every turn for 2-3 turns, then confuses the user.NormalPhys120100%10
84Power WhipInflicts regular damage with no additional effect.GrassPhys12085%10
90Jungle HealingEach Pokemon on the user's side has its status condition healed and restores 1/4 of its maximum HP, rounded up.GrassStatus——10

TM / HM / TR 58

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM32SwiftNever misses.NormalSpec60—20
TM33Magical LeafNever misses.GrassSpec60—20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM71Seed BombInflicts regular damage with no additional effect.GrassPhys80100%15
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM81Grass KnotInflicts more damage to heavier targets, with a maximum of 120 power.GrassSpec—100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM111Giga DrainDrains half the damage inflicted to heal the user.GrassSpec75100%10
TM117Hyper VoiceInflicts regular damage with no additional effect.NormalSpec90100%10
TM119Energy BallHas a 10% chance to lower the target’s Special Defense by one stage.GrassSpec90100%10
TM122EncoreForces the target to repeat its last used move every turn for 2 to 6 turns.NormalStatus—100%5
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM137Grassy TerrainFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.GrassStatus——10
TM140Nasty PlotRaises the user’s Special Attack by two stages.DarkStatus——20
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM159Leaf StormLowers the user’s Special Attack by two stages after inflicting damage.GrassSpec13090%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM168Solar BeamRequires a turn to charge before attacking.GrassSpec120100%10
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM190Solar BladeRequires a turn to charge before attacking.GrassPhys125100%10
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM194Grassy GlideIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.GrassPhys55100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM206Petal BlizzardInflicts regular damage.GrassPhys90100%15
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15

Pokédex entries

Category
Rogue Monkey Pokémon
Debut
Galar · Sword & Shield
Color
Green
Shape
Habitat
—
Isle of Armor#211
  1. Once the vines on Zarude’s body tear off, they become nutrients in the soil. This helps the plants of the forest grow.

    Shield
  2. Within dense forests, this Pokémon lives in a pack with others of its kind. It’s incredibly aggressive, and the other Pokémon of the forest fear it.

    Sword

Names around the world

Japanese
ザルード
Japanese (romaji)
Zarude
Korean
자루도
Chinese (Traditional)
薩戮德
Chinese (Simplified)
萨戮德
French
Zarude
German
Zarude
Spanish
Zarude
Italian
Zarude

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
0
Base experience
300
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
Genderless
Hatch time
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).