poke.study

No. 0065

Alakazam

Psi Pokémon

Alakazam
Official art
Psychic
Height
1.5 m 4′11″
Weight
48 kg 105.8 lbs
Base stat total
500 top 30%
Introduced
Gen I
Abilities
The longer Alakazam lives, the larger and heavier its head becomes. Our tests have shown that the strength of its psychic powers correlates positively to the weight of its head.
See all 20 entries

Base stats

HP55115–162220–314
Atk5049–11294–218
Def4545–10685–207
SpA135126–205247–405
SpD9590–161175–317
Spe120112–189220–372
Total500Higher than 70% of all Pokémon
HP55Atk50Def45Spe120SpD95SpA135

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 120). Scarf and Tailwind use the Max+ value.

Max+189Max172No SP140Min126Scarf283Tailwind378

At max Speed, Alakazam outspeeds 26 of the 30 most used Pokémon in Champions VGC, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Alakazam · Max+32 SP, Speed-raising alignment
  5. 189Mega SalamenceTimid · 32 SP · #4 in usage
  6. 184WhimsicottTimid · 32 SP · #23 in usage
  7. 178Mega MetagrossJolly · 32 SP · #28 in usage
  8. 178Mega StaraptorJolly · 32 SP · #29 in usage
  9. 172Alakazam · Max32 SP, neutral alignment
  10. 172SneaslerAdamant · 32 SP · #2 in usage
  11. 169Mega FloetteTimid · 32 SP · #17 in usage
  12. 169GarchompJolly · 32 SP · #19 in usage
  13. 167Mega Charizard YTimid · 32 SP · #14 in usage
  14. 167Mega GardevoirTimid · 32 SP · #20 in usage
  15. 161IndeedeeTimid · 32 SP · #30 in usage
  16. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  17. 150ArchaludonTimid · 32 SP · #9 in usage
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 140Alakazam · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 in usage
  22. 120VolcaronaBold · 0 SP · #25 in usage
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Bug2×Dark2×Ghost2×

Resists

Fighting½×Psychic½×
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Abilities

  • Synchronize

    Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.

  • Inner Focus

    Prevents flinching.

  • Magic GuardHidden ability

    Protects against damage not directly caused by a move.

Competitive

National DexRUBL

Ranked ladder · in-game

Doubles

#79 of 262 used

▲ 2 places since Oct 22
Oct 22Oct 28
▲ 2 places since Oct 21
Oct 21Oct 28

Alakazite (68.1%) · Inner Focus (59.2%) · Timid (66%) · HP 2 / SpA 32 / Spe 32 (44.4%)

Moves Expanding Force, Protect, Focus Blast, Shadow Ball

Singles

#114 of 262 used

▼ 4 places since Oct 22
Oct 22Oct 28
▼ 7 places since Oct 21
Oct 21Oct 28

Alakazite (51%) · Magic Guard (88.9%) · Timid (69.3%) · HP 2 / SpA 32 / Spe 32 (39.3%)

Moves Shadow Ball, Expanding Force, Focus Blast, Nasty Plot

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

2.15% of teams · rank #51 · Singles · 1630+ rating · 145,642 battles · Sep 2026

Most common build

Item
Focus Sash
Ability
Magic Guard
Stat Alignment
Timid
Stat Points
2 HP / 32 SpA / 32 Spe
  1. Shadow Ball
  2. Focus Blast
  3. Psychic
  4. Nasty Plot

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players2.36%
  • Rated 1500+2.41%
  • Rated 1630+2.15%
  • Rated 1760+1.56%

Usage by month

Apr 20262.15%

Moves

  • Shadow Ball84.8%
  • Focus Blast81.3%
  • Psychic70.6%
  • Nasty Plot31%
  • Taunt30.8%
  • Encore28.9%
  • Expanding Force22.1%
  • Dazzling Gleam21.5%
  • Psyshock12.9%
  • Substitute5.3%

Items

  • Focus Sash54%
  • Life Orb45.4%
  • Choice Scarf0.5%
  • Twisted Spoon0.1%
  • Psychic Seed0%
  • Expert Belt0%

Abilities

  • 99.8%
  • 0.2%
  • 0%

EV spreads

  • Timid 2 HP / 32 SpA / 32 Spe40.9%
  • Timid 2 Def / 32 SpA / 32 Spe39.1%
  • Timid 32 SpA / 2 SpD / 32 Spe8.9%
  • Modest 32 SpA / 32 Spe5.2%
  • Timid 32 SpA / 32 Spe4.3%

Checks & counters

Evolution

Moves

Level up 8

1TeleportImmediately ends wild battles. No effect otherwise.PsychicStatus——20
6ConfusionHas a 10% chance to confuse the target.PsychicSpec50100%25
6HypnosisPuts the target to sleep.PsychicStatus—60%20
11Calm MindRaises the user’s Special Attack and Special Defense by one stage.PsychicStatus——20
18Psycho CutHas an increased chance for a critical hit.PsychicPhys70100%20
25Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
34RecoverHeals the user by half its max HP.NormalStatus——5
43PsychicHas a 10% chance to lower the target’s Special Defense by one stage.PsychicSpec90100%10

Pokédex entries

Category
Psi Pokémon
Debut
Kanto · Red & Green (JP)
Color
Brown
Shape
Habitat
Urban
Pal Park area
Field
Kanto#065Original Johto#091Original Hoenn#041Original Sinnoh#022Extended Sinnoh#022Updated Johto#091Central Kalos#104New Hoenn#042Original Alola#044Original Melemele#044Updated Alola#051Updated Melemele#051Let’s Go Kanto#065Isle of Armor#033Hisui#060Lumiose#064
  1. The longer Alakazam lives, the larger and heavier its head becomes. Our tests have shown that the strength of its psychic powers correlates positively to the weight of its head.

    Legends: Arceus
  2. Alakazam wields potent psychic powers. It’s said that this Pokémon used these powers to create the spoons it holds.

    Shield
  3. It has an incredibly high level of intelligence. Some say that Alakazam remembers everything that ever happens to it, from birth till death.

    Sword
  4. If it trusts someone deeply, it will let them have one of its spoons. Anything you eat with that spoon is apparently delicious.

    Ultra Moon
  5. Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there’s only one of in the whole world.

    Ultra Sun
  6. Its brain cells continue to increase in number until its death. The older the Alakazam, the larger its head.

    Moon
  7. It is said to have an IQ of approximately 5,000. Its overflowing psychokinetic powers cause headaches to anyone nearby.

    Sun
  8. The spoons clutched in its hands are said to have been created by its psychic powers.

    Platinum · Black · White · Black 2 · White 2
  9. Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities.

    Pearl
  10. Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 5,000.

    Diamond
  11. Its brain can outperform a supercomputer. Its IQ (intelligence quotient) is said to be around 5,000.

    LeafGreen · Y
  12. It does not like physical attacks very much. Instead, it freely uses extrasensory powers to defeat foes.

    FireRed
  13. While it has strong psychic abilities and high intelligence, an ALAKAZAM’s muscles are very weak. It uses psychic power to move its body.

    Emerald
  14. ALAKAZAM’s brain continually grows, infinitely multiplying brain cells. This amazing brain gives this Pokémon an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world.

    Sapphire · Alpha Sapphire
  15. ALAKAZAM’s brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead.

    Ruby · Omega Ruby
  16. It has an IQ of 5000. It calculates many things in order to gain the edge in every battle.

    Crystal
  17. Its brain cells multiply continually until it dies. As a result, it remembers everything.

    Silver · SoulSilver · X
  18. Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.

    Gold · HeartGold
  19. A Pokémon that can memorize anything. It never forgets what it learns-- that's why this Pokémon is smart.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  20. Its brain can outperform a supercomputer. Its intelligence quotient is said to be 5,000.

    Red · Blue

Names around the world

Japanese
フーディン
Japanese (romaji)
Foodin
Korean
후딘
Chinese (Traditional)
胡地
Chinese (Simplified)
胡地
French
Alakazam
German
Simsala
Spanish
Alakazam
Italian
Alakazam

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation I

Generation II

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 SpA
Catch rate
50 ≈6.5% with a Poké Ball at full HP
Base friendship
70
Base experience
225
Growth rate
Medium Slow

Breeding

Egg groups
Human-Like
Gender
♂ 75%♀ 25%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Alakazam
♂ Male
Female Alakazam
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 6 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 6 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Insular SeaSpecial overworld spawn in a fixed location. · Lv 50–60
  • Loop LagoonSpecial overworld spawn in a fixed location. · Lv 50–60
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
White 2 1 area
  • Accumula TownTrade with an NPC · Lv 40
Black 2 1 area
  • Accumula TownTrade with an NPC · Lv 40