poke.study

No. 0297

Hariyama

Arm Thrust Pokémon

Hariyama
Official art
Fighting
Height
2.3 m 7′07″
Weight
253.8 kg 559.5 lbs
Base stat total
474 top 43%
Introduced
Gen III
Abilities
Hariyama that are big and fat aren’t necessarily strong. There are some small ones that move nimbly and use moves skillfully.
See all 10 entries

Base stats

HP144204–251398–492
Atk120112–189220–372
Def6058–123112–240
SpA4040–10176–196
SpD6058–123112–240
Spe5049–11294–218
Total474Higher than 57% of all Pokémon
HP144Atk120Def60Spe50SpD60SpA40

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 50). Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Hariyama outspeeds 11 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 161IndeedeeTimid · 32 SP · #30 in usage
  14. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  15. 150ArchaludonTimid · 32 SP · #9 in usage
  16. 149GholdengoTimid · 32 SP · #8 in usage
  17. 143BasculegionJolly · 32 SP · #6 in usage
  18. 128PelipperTimid · 32 SP · #12 in usage
  19. 120VolcaronaBold · 0 SP · #25 in usage
  20. 112Hariyama · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 in usage
  22. 102Hariyama · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 in usage
  24. 95SylveonModest · 15 SP · #18 in usage
  25. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  26. 90PolitoedCalm · 0 SP · #22 in usage
  27. 90SinistchaBold · 0 SP · #24 in usage
  28. 85ArmarougeQuiet · 0 SP · #27 in usage
  29. 80IncineroarCareful · 0 SP · #3 in usage
  30. 80FarigirafBold · 0 SP · #11 in usage
  31. 70Hariyama · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fairy2×Flying2×Psychic2×

Resists

Bug½×Dark½×Rock½×
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

With Thick Fat: Fire becomes ½×

With Thick Fat: Ice becomes ½×

Abilities

  • Thick Fat

    Halves damage from Fire and Ice moves.

  • Guts

    Increases Attack to 1.5× with a major status ailment.

  • Sheer ForceHidden ability

    Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Competitive

SV SinglesPUSV Doubles(DUU)National DexRU

6.17% of teams · rank #35 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Sitrus Berry
Ability
Thick Fat
Nature
Adamant
EVs
252 HP / 252 Atk / 4 Spe
Tera Type
Steel
  1. Bullet Punch
  2. Drain Punch
  3. Belly Drum
  4. Earthquake

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players3.51%
  • Rated 1500+4.47%
  • Rated 1630+6.17%
  • Rated 1760+0.05%

Usage by month

Oct 20256.17%

Moves

  • Bullet Punch99.5%
  • Drain Punch97.4%
  • Belly Drum65.3%
  • Earthquake63.4%
  • Knock Off36.7%
  • Facade31.2%
  • Close Combat3.1%
  • Headlong Rush2.4%
  • Ice Punch0.7%
  • Fake Out0.3%

Items

  • Sitrus Berry65.3%
  • Flame Orb31.9%
  • Covert Cloak2.4%
  • Assault Vest0.2%
  • Heavy-Duty Boots0.1%
  • Expert Belt0%

Abilities

  • 63.3%
  • 36.7%

EV spreads

  • Adamant 252 HP / 252 Atk / 4 Spe48.3%
  • Brave 252 Atk / 132 SpD31.1%
  • Adamant 204 HP / 252 Atk / 52 Spe15%
  • Adamant 180 HP / 252 Atk / 76 Spe2.4%
  • Adamant 252 HP / 252 Atk / 4 SpD1.2%

Tera types

  • Steel60.3%
  • Normal31.2%
  • Ghost8%
  • Fighting0.5%

Common teammates

Evolution

Moves

Level up 19

1Arm ThrustHits 2-5 times in one turn.FightingPhys15100%20
1BrineHas double power against Pokémon that have less than half their max HP remaining.WaterSpec65100%10
1Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
1Sand AttackLowers the target’s accuracy by one stage.GroundStatus—100%15
1TackleInflicts regular damage with no additional effect.NormalPhys40100%35
10Fake OutCan only be used as the first move after the user enters battle. Causes the target to flinch.NormalPhys40100%10
13Force PalmHas a 30% chance to paralyze the target.FightingPhys60100%10
16WhirlwindImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
19Knock OffTarget drops its held item.DarkPhys65100%20
22Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
26Belly DrumUser pays half its max HP to max out its Attack.NormalStatus——10
30DetectPrevents any moves from hitting the user this turn.FightingStatus——5
34Seismic TossInflicts damage equal to the user’s level.FightingPhys—100%20
38Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
42EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
46Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
50ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
54Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
60Headlong RushThe user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats.GroundPhys120100%5

TM / HM / TR 57

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM05Mud-SlapHas a 100% chance to lower the target’s accuracy by one stage.GroundSpec20100%10
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM18ThiefTakes the target’s item.DarkPhys60100%25
TM22Chilling WaterThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.WaterSpec50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM28BulldozeHas a 100% chance to lower the target’s Speed by one stage.GroundPhys60100%20
TM32SwiftNever misses.NormalSpec60—20
TM35Mud ShotHas a 100% chance to lower the target’s Speed by one stage.GroundSpec5595%15
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM49Sunny DayChanges the weather to sunny for five turns.FireStatus——5
TM50Rain DanceChanges the weather to rain for five turns.WaterStatus——5
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM80MetronomeRandomly selects and uses any move in the game.NormalStatus——10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumHas double power if the user’s last move failed.GroundPhys75100%10
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM121Heavy SlamPower is higher when the user weighs more than the target, up to a maximum of 120.SteelPhys—100%10
TM123SurfInflicts regular damage and can hit Dive users.WaterSpec90100%15
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM149EarthquakeInflicts regular damage and can hit Dig users.GroundPhys100100%10
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM163Hyper BeamUser foregoes its next turn to recharge.NormalSpec15090%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM179Smack DownRemoves any immunity to Ground damage.RockPhys50100%15
TM181Knock OffTarget drops its held item.DarkPhys65100%20
TM184Vacuum WaveInflicts regular damage with no additional effect.FightingSpec40100%30
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM213CoachingRaises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.FightingStatus——10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15
TM224CurseGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.GhostStatus——10
TM229Upper HandThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.FightingPhys65100%15

Pokédex entries

Category
Arm Thrust Pokémon
Debut
Hoenn · Ruby & Sapphire
Color
Brown
Shape
Habitat
Mountain
Pal Park area
Mountain
Original Hoenn#049Coastal Kalos#096New Hoenn#050Original Alola#057Original Melemele#057Original Poni#016Updated Alola#069Updated Melemele#069Updated Poni#023Paldea#117
  1. Hariyama that are big and fat aren’t necessarily strong. There are some small ones that move nimbly and use moves skillfully.

    Ultra Moon
  2. Although they enjoy comparing their strength, they’re also kind. They value etiquette, praising opponents they battle.

    Ultra Sun
  3. They love to compare their freakish strength— strength enough to send a truck flying with a single slap.

    Moon
  4. It is known for its fantastic strength, but as it grows older, it focuses more on training Makuhita.

    Sun
  5. It loves challenging others to tests of strength. It has the power to stop a train with a slap.

    HeartGold · SoulSilver
  6. It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  7. It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.

    FireRed · LeafGreen · X
  8. It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.

    Emerald
  9. HARIYAMA’s thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.

    Sapphire · Alpha Sapphire
  10. HARIYAMA practices its straight-arm slaps in any number of locations. One hit of this Pokémon’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.

    Ruby · Omega Ruby

Names around the world

Japanese
ハリテヤマ
Japanese (romaji)
Hariteyama
Korean
하리뭉
Chinese (Traditional)
鐵掌力士
Chinese (Simplified)
铁掌力士
French
Hariyama
German
Hariyama
Spanish
Hariyama
Italian
Hariyama

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation III

Generation IV

Generation V

Generation VI

Generation VII

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
2 HP
Catch rate
200 ≈26.1% with a Poké Ball at full HP
Base friendship
70
Base experience
166
Growth rate
Fluctuating

Breeding

Egg groups
Human-Like
Gender
♂ 75%♀ 25%
Hatch time
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Ultra Moon 1 area
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
Ultra Sun 1 area
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
Moon 1 area
  • Poni PlainsFishing at bubbling spots in the water · Lv 54–57
Sun 1 area
  • Poni PlainsFishing at bubbling spots in the water · Lv 54–57
Y 2 areas
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
  • Road 11Walking in tall grass or a cave · Lv 22–23
X 2 areas
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
  • Road 11Walking in tall grass or a cave · Lv 22–23
White 2 1 area
  • Pinwheel Forest (Hidden Grotto – Outer area)Finding a Pokemon in a Hidden Grotto · Lv 55–59
Black 2 1 area
  • Pinwheel Forest (Hidden Grotto – Outer area)Finding a Pokemon in a Hidden Grotto · Lv 55–59
Emerald 2 areas
  • Victory Road (1F)Walking in tall grass or a cave · Lv 38–40
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38–42
Sapphire 2 areas
  • Victory Road (1F)Walking in tall grass or a cave · Lv 38–40
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38–42
Ruby 2 areas
  • Victory Road (1F)Walking in tall grass or a cave · Lv 38–40
  • Victory Road (B1F)Walking in tall grass or a cave · Lv 38–42