poke.study

No. 0892

Urshifu

Wushu Pokémon

Urshifu
Official art
FightingDark
Height
1.9 m 6′03″
Weight
105 kg 231.5 lbs
Base stat total
550 top 13%
Introduced
Gen VIII
Abilities
Legendary
Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.
See all 2 entries

Base stats

HP100160–207310–404
Atk130121–200238–394
Def10094–167184–328
SpA6361–126117–247
SpD6058–123112–240
Spe9791–163179–322
Total550Higher than 87% of all Pokémon
HP100Atk130Def100Spe97SpD60SpA63

Ranges: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature

Speed tiers

Speed at Lv 50 in Pokémon Champions (base 97). Scarf and Tailwind use the Max+ value.

Max+163Max149No SP117Min105Scarf244Tailwind326

At max Speed, Urshifu outspeeds 18 of the 30 most used Pokémon in Champions VGC.

  1. 203Mega Garchomp ZModest · 32 SP · #21 in usage
  2. 200Mega GengarTimid · 32 SP · #26 in usage
  3. 190Mega Raichu YTimid · 23 SP · #13 in usage
  4. 189Mega SalamenceTimid · 32 SP · #4 in usage
  5. 184WhimsicottTimid · 32 SP · #23 in usage
  6. 178Mega MetagrossJolly · 32 SP · #28 in usage
  7. 178Mega StaraptorJolly · 32 SP · #29 in usage
  8. 172SneaslerAdamant · 32 SP · #2 in usage
  9. 169Mega FloetteTimid · 32 SP · #17 in usage
  10. 169GarchompJolly · 32 SP · #19 in usage
  11. 167Mega Charizard YTimid · 32 SP · #14 in usage
  12. 167Mega GardevoirTimid · 32 SP · #20 in usage
  13. 163Urshifu · Max+32 SP, Speed-raising alignment
  14. 161IndeedeeTimid · 32 SP · #30 in usage
  15. 156Hisuian ArcanineJolly · 32 SP · #16 in usage
  16. 150ArchaludonTimid · 32 SP · #9 in usage
  17. 149Urshifu · Max32 SP, neutral alignment
  18. 149GholdengoTimid · 32 SP · #8 in usage
  19. 143BasculegionJolly · 32 SP · #6 in usage
  20. 128PelipperTimid · 32 SP · #12 in usage
  21. 120VolcaronaBold · 0 SP · #25 in usage
  22. 117Urshifu · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 in usage
  24. 101MiloticCalm · 0 SP · #15 in usage
  25. 95SylveonModest · 15 SP · #18 in usage
  26. 94Female IndeedeeRelaxed · 0 SP · #7 in usage
  27. 90PolitoedCalm · 0 SP · #22 in usage
  28. 90SinistchaBold · 0 SP · #24 in usage
  29. 85ArmarougeQuiet · 0 SP · #27 in usage
  30. 80IncineroarCareful · 0 SP · #3 in usage
  31. 80FarigirafBold · 0 SP · #11 in usage
  32. 70KingambitAdamant · 0 SP · #5 in usage
  33. 60Mega GolisopodAdamant · 0 SP · #10 in usage

Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Type matchups

Weak to

Fairy4×Fighting2×Flying2×

Resists

Dark¼×Ghost½×Rock½×

Immune to

Psychic0×
Takes normal damage from 11 types
NormalPoisonGroundBugSteelFireWaterGrassElectricIceDragon

Abilities

  • Unseen Fist

    Contact moves can strike through Protect/Detect.

Competitive

SV SinglesUberSV DoublesDUberNational DexUber

0.88% of teams · rank #80 · Singles · 1630+ rating · 67,302 battles · Sep 2026

Most common build

Item
Choice Scarf
Ability
Unseen Fist
Nature
Jolly
EVs
4 HP / 252 Atk / 252 Spe
Tera Type
Dark
  1. Wicked Blow
  2. Close Combat
  3. U-turn
  4. Sucker Punch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.57%
  • Rated 1500+1.44%
  • Rated 1630+0.88%
  • Rated 1760+0.68%

Usage by month

Oct 20250.88%

Moves

  • Wicked Blow99.4%
  • Close Combat63.6%
  • U-turn59.2%
  • Sucker Punch50.2%
  • Iron Head30%
  • Swords Dance22.3%
  • Low Kick22%
  • Taunt11.5%
  • Brick Break6.9%
  • Counter5.6%

Items

  • Choice Scarf38.7%
  • Choice Band24.3%
  • Focus Sash14%
  • Black Glasses7%
  • Life Orb5.4%
  • Quick Claw5.3%

Abilities

  • 100%

EV spreads

  • Jolly 4 HP / 252 Atk / 252 Spe19.7%
  • Adamant 252 Atk / 4 SpD / 252 Spe19.5%
  • Jolly 252 Atk / 4 SpD / 252 Spe14.2%
  • Adamant 252 Atk / 4 Def / 252 Spe13.3%
  • Jolly 252 Atk / 252 Spe9.3%

Tera types

  • Dark46.1%
  • Steel22.2%
  • Fighting19.1%
  • Ghost4.6%

Checks & counters

Evolution

  1. #0891KubfuFighting
    1. Use Scroll of Darkness · or · Use Scroll of Waters#0892UrshifuFightingDark

Moves

Level up 17

EvoWicked BlowAlways scores a critical hit.DarkPhys75100%5
1EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
1Focus EnergyIncreases the user’s chance to score a critical hit.NormalStatus——30
1LeerLowers the target’s Defense by one stage.NormalStatus—100%30
1Rock SmashHas a 50% chance to lower the target’s Defense by one stage.FightingPhys40100%15
1Sucker PunchOnly works if the target is about to use a damaging move.DarkPhys70100%5
12Aerial AceNever misses.FlyingPhys60—20
16Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
20HeadbuttHas a 30% chance to make the target flinch.NormalPhys70100%15
24Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
28DetectPrevents any moves from hitting the user this turn.FightingStatus——5
32Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
36Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
40Dynamic PunchHas a 100% chance to confuse the target.FightingPhys10050%5
44CounterInflicts twice the damage the user received from the last physical hit it took.FightingPhys—100%20
48Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
52Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20

TM / HM / TR 53

TM01Take DownUser receives 1/4 the damage it inflicts in recoil.NormalPhys9085%20
TM06Scary FaceLowers the target’s Speed by two stages.NormalStatus—100%10
TM07ProtectPrevents any moves from hitting the user this turn.NormalStatus——10
TM12Low KickInflicts more damage to heavier targets, with a maximum of 120 power.FightingPhys—100%20
TM14AcrobaticsHas double power if the user has no held item.FlyingPhys55100%15
TM20TrailblazeThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.GrassPhys50100%20
TM25FacadePower doubles if user is burned, paralyzed, or poisoned.NormalPhys70100%20
TM27Aerial AceNever misses.FlyingPhys60—20
TM30SnarlHas a 100% chance to lower the target’s Special Attack by one stage.DarkSpec5595%15
TM31Metal ClawHas a 10% chance to raise the user’s Attack by one stage.SteelPhys5095%35
TM32SwiftNever misses.NormalSpec60—20
TM36Rock TombHas a 100% chance to lower the target’s Speed by one stage.RockPhys6095%15
TM39Low SweepLowers the target’s Speed by one stage.FightingPhys65100%20
TM43FlingThrows held item at the target; power depends on the item.DarkPhys—100%10
TM47EndurePrevents the user’s HP from lowering below 1 this turn.NormalStatus——10
TM55DigUser digs underground, dodging all attacks, and hits next turn.GroundPhys80100%10
TM57False SwipeCannot lower the target’s HP below 1.NormalPhys40100%40
TM58Brick BreakDestroys Reflect and Light Screen.FightingPhys75100%15
TM59Zen HeadbuttHas a 20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser must switch out after attacking.BugPhys70100%20
TM62Foul PlayCalculates damage with the target’s attacking stat.DarkPhys95100%15
TM64Bulk UpRaises the user’s Attack and Defense by one stage.FightingStatus——20
TM66Body SlamHas a 30% chance to paralyze the target.NormalPhys85100%15
TM67Fire PunchHas a 10% chance to burn the target.FirePhys75100%15
TM68Thunder PunchHas a 10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice PunchHas a 10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkRandomly uses one of the user’s other three moves. Only works if the user is sleeping.NormalStatus——10
TM73Drain PunchDrains half the damage inflicted to heal the user.FightingPhys75100%10
TM83Poison JabHas a 30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps for two turns, completely healing itself.PsychicStatus——5
TM86Rock SlideHas a 30% chance to make the target flinch.RockPhys7590%10
TM87TauntFor the next few turns, the target can only use damaging moves.DarkStatus—100%20
TM88Swords DanceRaises the user’s Attack by two stages.NormalStatus——20
TM89Body PressDamage is calculated using the user's Defense stat as its Attack, including stat stage changes.FightingPhys80100%10
TM94Dark PulseHas a 20% chance to make the target flinch.DarkSpec80100%15
TM99Iron HeadHas a 30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.NormalStatus——10
TM104Iron DefenseRaises the user’s Defense by two stages.SteelStatus——15
TM108CrunchHas a 20% chance to lower the target’s Defense by one stage.DarkPhys80100%15
TM112Aura SphereNever misses.FightingSpec80—20
TM130Helping HandAlly’s next move inflicts half more damage.NormalStatus——20
TM134ReversalInflicts more damage when the user has less HP remaining, with a maximum of 200 power.FightingPhys—100%15
TM150Stone EdgeHas an increased chance for a critical hit.RockPhys10080%5
TM152Giga ImpactUser foregoes its next turn to recharge.NormalPhys15090%5
TM158Focus BlastHas a 10% chance to lower the target’s Special Defense by one stage.FightingSpec12070%5
TM167Close CombatLowers the user’s Defense and Special Defense by one stage after inflicting damage.FightingPhys120100%5
TM171Tera BlastIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.NormalSpec80100%10
TM172RoarImmediately ends wild battles. Forces trainers to switch Pokémon.NormalStatus——20
TM192Focus PunchIf the user takes damage before attacking, the attack is canceled.FightingPhys150100%20
TM199Lash OutPower doubles if the user had a stat stage lowered this turn.DarkPhys75100%5
TM204Double-EdgeUser receives 1/3 the damage inflicted in recoil.NormalPhys120100%15
TM213CoachingRaises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user.FightingStatus——10
TM221Throat ChopPrevents the target from using sound-based moves for two turns.DarkPhys80100%15

Pokédex entries

Category
Wushu Pokémon
Debut
Galar · Sword & Shield
Color
Gray
Shape
Habitat
—
Isle of Armor#101
  1. Inhabiting the mountains of a distant region, this Pokémon races across sheer cliffs, training its legs and refining its moves.

    Shield
  2. This form of Urshifu is a strong believer in the one-hit KO. Its strategy is to leap in close to foes and land a devastating blow with a hardened fist.

    Sword

Names around the world

Japanese
ウーラオス
Japanese (romaji)
Wulaosu
Korean
우라오스
Chinese (Traditional)
武道熊師
Chinese (Simplified)
武道熊师
French
Shifours
German
Wulaosu
Spanish
Urshifu
Italian
Urshifu

Sprites

Tap any sprite to show it on the Pokédex above. ▶ marks official animations; Gen VIII–IX models are large, so they load only when you tap them.

Official artwork

3D models

Generation VIII · animated models

Generation IX · animated models

Training

EV yield
3 Atk
Catch rate
3 ≈0.4% with a Poké Ball at full HP
Base friendship
50
Base experience
275
Growth rate
Slow

Breeding

Egg groups
Undiscovered
Gender
♂ 87.5%♀ 12.5%
Hatch time
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

No wild encounter data. It may be obtained by evolving, trading, events, or in newer games (location data is most complete for Gen I–VII).